Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Decanter of Endless Kittens (3.5e Equipment) + (It's a decanter. I'm sure you can guess what comes out of it.)
- Still Invocation (3.5e Feat) + (Make a [[SRD:Charisma|Charisma]] check to invocate without moving.)
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Attune Sphere, Book of Elements (3.5e Feat) + (You incorporate the workings of an elemental sphere into your magic.)
- Improved Critical, Variant (3.5e Feat) + (You increase double a chosen weapon’s critical threat modifier, or increase it by 1 if it was modified.)
- Cremation (3.5e Feat) + (You increase the DC of fire spell by 1 and you use your fire spells to incinerate your foes.)
- Greater Phantasmagoria Focus (3.5e Feat) + (You increase the DC of mind-affecting spells you cast further.)
- Phantasmagoria Focus (3.5e Feat) + (You increase the DC of mind-affecting spells you cast.)
- Partial Spellcasting Mastery (3.5e Feat) + (You increase the DC of your partial spellcasting roughly to the level of full casters.)
- Expanded Ki Pool (3.5e Feat) + (You increase the amount of ki in you ki pool by half your class level.)
- Unfettered Overchannel (3.5e Feat) + (You increase the power of your overchannel feat.)
- Telekinetic Champion (3.5e Feat) + (You increase the weight you can affect by telekinesis by a factor of 100.)
- Frozen Spiral Wind (3.5e Spell) + (You increase wind severity and create extreme cold around you, you can concentrate the wind on a creature to inflict large amounts of cold damage to them.)
- SRD:Improved Manifestation + (You increase your [[SRD:Power Points|power point]] reserve.)
- Ascended Progression (3.5e Feat) + (You increase your effective spellcaster level for partial spellcasting class by 3 and gain full caster level progression.)
- Wind Stride (3.5e Maneuver) + (You increase your land speed by 30 ft and may run or charge over liquid. Can be channeled.)
- Augmented Damage Reduction (3.5e Feat) + (You increases your damage reduction and prevent it from being bypassed by)
- Destroy Sanity (3.5e Power) + (You inflict [[Mindbreak (3.5e Variant Rule)|madness]] upon a creature, [[SRD:Staggered|staggering]] them in the process.)
- Spoken Malediction (3.5e Utterance) + (You inflict a powerful curse at an enemy or remove it from an ally.)
- Darker Powers (3.5e Feat) + (You inflict more madness and may inflict a much more insidious form of madness.)
- Dreadful Affliction (3.5e Spell) + (You inflict permanent massive ability penalties to all ability scores of the target.)
- Supernatural Maker (3.5e Feat) + (You infuse your creations with eldritch power, building yourself a path still unexplored.)
- Supernatural Homunculus (3.5e Feat) + (You infuse your most accomplished creation with eldritch and occult forces.)
- Furtive Shadow (3.5e Spell) + (You infuse your shadow with a semblance of life, making it your temporary assistant.)
- Ipsophagia (3.5e Spell) + (You inhabit the body of a recently dead sapient creature, and become them.)
- Mystic Eye Inheritor (3.5e Feat) + (You inherited speshul eyes)
- Maita Heritage (3.5e Feat) + (You inherited the terrible soul-devouring power of a Maita through dark sorcery and crossbreeding.)
- Death Comes (3.5e Maneuver) + (You initiate a delayed teleport, which move you at the start of your next turn.)
- Reject Earth (3.5e Spell) + (You inject a great deal of kinetic energy into a surface, which immediately blasts anything on top of it into the sky!)