Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Cashooie (3.5e Deity) + (Cashooie can perceive the past perfectly, and therefore sees no reason for anything to exist for more than a moment.)
- Bio, Mass (3.5e Spell) + (As ''[[Bio (3.5e Spell)|bio]]'', but 20d6 maximum damage and affects all creatures in a spread and it deals 4 Con damage.)
- Wrong Place, Right Time (3.5e Feat) + (You get under your opponent's feet at just the right time, causing them to move as you like.)
- Sublime Hobgoblin (3.5e Race) + (Because stealth is for regular [[SRD:Goblin|goblins]]…)
- Marathon (3.5e Power) + (Double overland speed.)
- Detonation (TOToM Spell) + (A big burst of energy that knocks people over and blinds or deafens them.)
- Consumptive Field (3.5e Spell) + (You radiate an aura that kills wounded people and harvests their souls.)
- Soul Convergence (3.5e Power) + (You radiate an aura which heal all allies in it radius by a large amount.)
- Aura Pressure (3.5e Spell) + (You radiate an aura which make it difficult for creatures weaker than you from approaching, and might debilitate those much weaker.)
- Pressure, Alternative (3.5e Feat) + (You radiate pressure which causes loss of uses to abilities targeting you.)
- Reflective Barrier (3.5e Maneuver) + (You raise a powerful barrier which deflect attack and potentially reflect projectiles, but get weaker as attacks miss against you. If pierced vanish, but greatly reduce damage.)
- Strikedown Collision (3.5e Maneuver) + (You raise a target in the air, then smash them against the ground, dealing damage and falling damage.)
- Detonation of Blood (3.5e Spell) + (You raise the blood pressure of a creature, turning them into an explosive bomb.)
- Spaz (3.5e Trait) + (You react in the extreme.)
- Conqueror's Resolve (3.5e Maneuver) + (You react to falling in combat, or being targeted by a mind-affecting spell. ''Feral—'' You become immune to the targeting mind-affecting effect, but become confused.)
- Martial Script Eater (3.5e Feat) + (You read Martial Scripts with your digestive system.)
- Natural Empath (3.5e Feat) + (You read people like books.)
- Squeamish (3.5e Flaw) + (You really don't want to touch gross and dirty things...)
- Incessant Jumper (3.5e Feat) + (You really hate the ground, and hit it hard with your feet whenever you get the chance.)
- Shielded Killer (3.5e Feat) + (You really know how to kill with a shield.)
- Tabiris's Instant Epidemic (3.5e Spell) + (You really know how to share.)
- Attack Blocker (3.5e Feat) + (You really like to block with whatever you have on hand.)
- Savantish Fellow (3.5e Feat) + (You really like to learn skills.)
- Delayed Recovery (3.5e Flaw) + (You really needed those hitpoints yesterday. What's taking so long?)
- Soul Restoration (3.5e Spell) + (You rebuild, free, or otherwise restore a soul.)
- Initiate of the Magnum Opus (3.5e Feat) + (You receive an increased learning of alchemy through a complete work which will make you an outstanding alchemist.)
- Cursed Arm (3.5e Trait) + (You received a curse that made your arm a powerful conduit of malice, but also a burden for yourself.)
- Experimental Graft (3.5e Trait) + (You received an experimental graft in your youth, while it has plenty of upsides it left you bodily damaged.)
- Unbalancing Assault (3.5e Maneuver) + (You recklessly charge an opponent in an attempt to unbalance them.)
- Fey Pact (3.5e Feat) + (You recognize the power that words freely said hold.)
- Targeted Cloaking (3.5e Feat) + (You recolor yourself to disappear from the view of your chosen target.)
- Blood Rally (3.5e Feat) + (You recover damage you recently took by going berserk on your opponents.)