Spice Case (3.5e Equipment)

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Author: Eiji-kun (talk)
Date Created: 12-5-19
Status: 光復香港,時代革命
Editing: Mechanical changes on Talk
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Spice Case[edit]

A clamshell metal case with multiple compartments for herbs, spices, and shakers. It comes with a simple mortar and pestle built in to make spices on the go. Between whatever you harvest from the outside and simple trips to the nearest civilization a spice case generally does not run out of supply. The spice case is helpful in cooking, and is effectively a masterwork skill tool for Craft Alchemy and Craft Cooking.

2/day certain blends of spices can be drawn from it to produce any of the following effects.

  • Preservation: You can make up to 1 meal be wrapped up in preservative marinade and salts that will extend its freshness for up to 1 month.
  • Obscure Aroma: This increases any checks made to determine a flavor or scent, masking its actual contents, by +4. For example, one can attempt to poison dinner with an ingested poison and hide the existence of something unusual.
  • Repel Fauna and Vermin: Spicy extracts and unpalatable herbs can mark out up to 10 square feet (or a 40 ft line) which keeps most non-sapient animals and vermin at bay. A determined or forced creature can attempt to cross the barrier with a DC 15 Will save.

Craft (Toolwork) DC 20. Market Price 120 gp.



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Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
AuthorEiji-kun +
Cost120 gp +
Craft DC20 +
Identifier3.5e Equipment +
RatingUndiscussed +
SummaryA clamshell metal case with multiple compartments for herbs, spices, and shakers. It comes with a simple mortar and pestle built in to make spices on the go. +
TitleSpice Case +