Spirit Host (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 7-1-18
Status: Complete
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Spirit Host [General] "I am Berle, host of the Guardian of Gaia and defender of this realm. You shall not pass."Prerequisites: Must have undergone a ritual to bind a spirit to your form (See Binding Ritual below), body and soul must be separateBenefit: You have willingly (or perhaps unwillingly) bound yourself to some manner of spirit. You count as a member of your type as well as the type of creature bound (Elemental or Outsider, and appropriate subtypes) for the purpose of interacting with spells and other effects. The spirit prevents you from becoming possessed, from being affected by magic jar, or having your soul moved or stolen. It doesn't prevent compulsion effects, but they may make a second save against any compulsion effect 1 round later. If successful they are treated as having succeeded on the original save.

You learn one language associated with your spirit. You can also survive on the plane your spirit is native to, such as being able to breathe on the Plane of Water or not burning from the natural flames of the Plane of Fire.

Binding Ritual: The exact details of the binding ritual varies from spirit to spirit and person to person, but always involves the host needing at least 3 HD minimum to survive the process and 3000 gp in material components.


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Eiji-kun's Homebrew (5607 Articles)
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Article BalanceModerate +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteMust have undergone a ritual to bind a spirit to your form (See Binding Ritual below) + and body and soul must be separate +
RatingUndiscussed +
SummaryYou have permitted yourself to host the spirit of an elemental or outsider, granting you various boons and banes. +
TitleSpirit Host +
TypeGeneral +