Spore Burst (3.5e Feat)

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Author: Eiji-kun (talk)
Date Created: 6-14-19
Status: 光復香港,時代革命
Editing: Clarity edits only please
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Spore Burst [Spelltouched] It's not dandruff.Prerequisites: Exposure to goodberry.Benefit: At will you can release a cloud of fungal spores from your body. As a swift action, all creatures in your reach who are not immune to poison take 1 point of poison damage. You leave a cloud of spores in your wake that lasts for 1 round, is dispersed in 11 mph or stronger wind, and does not conceal. Creatures moving through or ending their turn in the cloud take 1 poison damage, though no more than once per round.

Alternatively you can charge up your spores for a great big burst. As a standard action you erupt into spores in a 20 ft radius centered on yourself and deal 1d6 poison damage. The cloud hangs around for 1 round/level. You are unable to use your Spore Burst ability for 1 minute afterward. Creatures in the cloud also take a -2 penalty on saves against disease and poison.

You are immune to your own spore burst, and gain a +4 bonus on saving throws against diseases and poisonous effects from Plant or Ooze creatures and against plant-based poisons and diseases.



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Eiji-kun's Homebrew (5607 Articles)
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Article BalanceModerate +
AuthorEiji-kun +
Identifier3.5e Feat +
PrerequisiteExposure to goodberry. +
RatingUndiscussed +
SummaryYou release a cloud of harmful spores that hurt people and leave a hazard. +
TitleSpore Burst +
TypeSpelltouched +