Steam-Powered Armor (3.5e Equipment)
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| A Bolton Kingdom riot guard in steam-|
These huge suits clad in angular gilded brass plating are powered by strange steam-based technology.
|Small||8000 gp||16000 gp||+10||80 lb.||60|
|Medium||8000 gp||16000 gp||+10||160 lb.||60|
|Fine||4000 gp||8000 gp||+5||16 lb.||60|
|Diminutive||4000 gp||8000 gp||+5||16 lb.||60|
|Tiny||4000 gp||8000 gp||+5||16 lb.||60|
|Large||16000 gp||32000 gp||+10||320 lb.||60|
|Huge||32000 gp||64000 gp||+10||800 lb.||60|
|Gargantuan||64000 gp||128000 gp||+10||1280 lb.||60|
|Colossal||128000 gp||256000 gp||+10||1920 lb.||60|
| Armor Check
| Arcane Spell
|Base||20 ft.||30 ft.||40 ft.||50 ft.||60 ft.||70 ft.||80 ft.||90 ft.||100 ft.|
|Armored||10 ft.||15 ft.||20 ft.||25 ft.||30 ft.||35 ft.||40 ft.||45 ft.||50 ft.|
|10 minutes2||2d4+2 minutes1||2d4+2 minutes1|
*Only while powered (see below). When the armor is unpowered, maximum Dexterity bonus is reduced to -2 and armor check penalty is doubled.
The riot police of the early industrial Bolton Kingdom is known for these massively heavy suits of armor, which consists of hugely thick underpadding covered in angular plates of fanciful gilded brass. Modeled after the crusaders of old, the steam-powered armor is a symbol of much-reviled authority. Steam-powered actuators boost the wielder's physical strength, making them juggernauts in open-field combat while the addition of steam-based weaponry makes for highly effective mob suppression.
The steam-powered armor needs a steady influx of pressurized steam to function. To this end, it's outfitted with a steam boiler bolted to the armor's back. The boiler is fed by coal, of which it can hold 20 pounds. 1 pound of prime heated coal can sustain the armor for 5 minutes, allowing the armor to work for 100 minutes on a full tank. The steam-powered armor is always masterwork; price and benefits are subsumed in the above statistics. Refueling and stoking the boiler requires outside help and requires 5 minutes.
The steam-powered armor grants the following benefits when worn, on top of its general protective capabilities:
- You gain damage reduction 5/piercing and resistance to cold 10.
- While the armor is powered, you gain a +2 bonus to Strength and a -2 penalty to Dexterity, and only half of the armor's weight counts towards your carrying capacity. Treat these as racial modifiers. When the power goes down, the Strength bonus disappears, and the Dexterity penalty becomes -6.
- The armor's gauntlets are fitted with pressure release valves. As a standard action, you may release a 15-foot cone of boiling steam in front of you. Any creature caught within the area must make a Reflex save or be affected by the boil ability of a medium steam elemental. All save DCs involving this ability are 10 + ½ character level + the armor's raw enhancement bonus. Every use of this ability reduces the armor's remaining runtime by 10 minutes. The armor renders you immune to boil damage.
- Steam-powered armor is very, very noisy. Apply double armor check penalty to any Move Silently checks.
For an additional 4,000 gp, the boiler of a steam-powered armor may be modified to hold a small steam elemental. This creates a 10 horse power steam engine that will never need to be refueled or stoked, and allows the armor to run indefinitely so long as the steam elemental isn't set free or otherwise dismissed or banished.
Craft (armorsmithing and engineering) DC 35. Market Price 8,000gp.
|Arcane Spell Failure||70% +|
|Armor Bonus||+10 +|
|Armor Check||-10* +|
|Cost||8000 gp +|
|Craft DC||35 +|
|Identifier||3.5e Equipment +|
|Max Dex Bonus||+0 +|
|Summary||Super-heavy armor powered by steam. +|
|Title||Steam-Powered Armor +|
|Weight||160 lb. +|