Stunning Smite (3.5e Maneuver)
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Champion's Might (Strike) | |
Level: | 5 |
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Prerequisite: | Two Champion’s Might maneuvers, smite class feature |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | 1 round + 1 round/4 levels |
Saving Throw: | Will negates |
As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a Will save with a DC equal to 15 + your Strength or Charisma modifier (whichever is higher) or become stunned for 1 round, plus 1 round per four initiator levels, in addition to the normal benefits of a smite.
This maneuver is a supernatural ability.
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Facts about "Stunning Smite (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 5 + |
Rating | Undiscussed + |
Summary | Creature affected by smite must succeed on Will save or become stunned for 1 round + 1 round/4 IL + |
Title | Stunning Smite + |
Type | Strike + |