Sunder and Disjoin (3.5e Feat)
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Sunder and Disjoin [Salient Ability]
NO! ITEMS!! EVEEEEEEEEERRRRRRRRRRR!!!Prerequisites: Divine Rank 1Benefit: Mundane manufactured weapons which strike you in melee automatically break, dealing no damage. Magical manufactured weapons can make a Fortitude save to avoid breaking, DC equal to your 10 + divine rank modifier.
As a touch attack you can either break or disjoin a weapon. If you break a weapon, mundane manufactured weapons automatically break and magical manufactured weapons get a Fortitude save against destruction, DC 10 + 1/2 HD + Con modifier. If you disjoin a magic weapon, the weapon gets a Will save or has its magic suppressed for 1 minute per divine rank. Save negates for either version.
Special: Suitable for deities of Victory and War.
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Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Identifier | 3.5e Feat + |
Prerequisite | Divine Rank 1 + |
Rating | Undiscussed + |
Summary | Break or disjoin weapons on a touch, and be immune to mundane weapon attacks. + |
Title | Sunder and Disjoin + |
Type | Salient Ability + |