Talk:Adventurer's Skill Knack (3.5e Variant Rule)

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Taking 20[edit]

I thought that the Take 20 rule was just a shortcut to avoid having some people roll a d20 fifteen or fifty times in a row. --Foxwarrior 22:05, 7 December 2011 (UTC)

It basically is, for those circumstances where you have ample time, can make retries, and there's no penalty for failure. It felt weird to include taking 10 when I was updating this, and take 20 just sorta flowed in there as well. I suppose I could write that back in though. - Tarkisflux Talk 22:20, 7 December 2011 (UTC)