Talk:Baphomet (3.5e Monster)

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RatedFavor.png Fluffykittens favors this article and rated it 4 of 4!
Finally, a version of Baphomet that can't be reliably melee'd by a wizard. Ed Stark, James Jacobs, and Eric Mona could learn something from you.


No damage reduction at all? --Sulacu 17:13, 28 March 2011 (UTC)

Just about none of the monsters I've made for LD (or almost anything, for that matter) have any damage reduction. In wizard-level games, there's practically no damage reduction that couldn't be overcome by 20. I kind of feel like giving it is somewhat of an exercise in futility, as it will on many occasions not be mechanically relevant. Either the damage shelled out by the opponent is going to be significant enough to overcome damage reduction or, if it does have a significant impact, I would think his DR would be the least of their concerns given the slew of other abilities that he possesses simply by virtue of being a demon lord. This is my opinion, obviously, but I've frankly never used DR. - TG Cid 21:14, 28 March 2011 (UTC)
But then how is he supposed to ignore the hundreds of thousands of elven archers that are pouring through the portals I just created? --Foxwarrior 21:25, 28 March 2011 (UTC)
Not to mention my axe-throwing dwarves.--Stryker 03:12, 29 March 2011 (UTC)
Apocalypse from the sky spell-like ability. Enough said. - TG Cid 03:16, 29 March 2011 (UTC)
That's why only ten thousand come through the portals at a time. --Foxwarrior 03:17, 29 March 2011 (UTC)
You make a very compelling (although, perhaps rather cheesy) counter-argument. May add it in the future, kind of tired now. His aura of primal emotion would probably also make them void their bowels and flee (not necessarily in that order), but I see your point. - TG Cid 03:21, 29 March 2011 (UTC)
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