Talk:Buster MW-10 Ride Armor (3.5e Monster)

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'If it makes a jump check as a 1 round action that provokes attacks of opportunity, its bonus to jump checks rises to +30.'

Are we talking '1 round action' as in the jump is completed at the start of your next initiative order, rather than a full-round action completed at the end of your current initiative? So, is the vehicle spending all the round... somewhere in the air? Or charging their jump? I'd be tempted to change the wording to 'full-round action', personally. ---HarrowedMind (talk) 02:03, 3 July 2021 (UTC)

The idea is that you're kinda doing a Super Mario 2 jump. You squat for 1 round, power up your thrusters/pistons/etc, and at the start of your next turn you go jumping, so you'd be starting your next turn wherever you jumped to. -- Eiji-kun (talk) 06:05, 3 July 2021 (UTC)