Talk:Combat Reflexes, Punishment (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search


RatedLike.png HB Forged likes this article and rated it 3 of 4.
I actually like the prospect being able to go all-out on an opponent for provoking an attack of opportunity, with the only downside of using up your attacks of opportunity. As DM, it makes your players extra cautions, but as a player, it makes your DM think more about how to be more careful.

Granted, I agree that this is stupid powerful, but many items on this wiki are. Also, in a no-wiki-allowed campaign a fellow player was way too powerful. So... yeah, I would recommend this article.

RatedFavor.png Luigifan18 favors this article and rated it 4 of 4!
What's to dislike about this feat? At higher levels, incurring attacks of opportunity may not seem like a big deal. But when you get hit several times for provoking an attack of opportunity, that's a different story.
RatedDislike.png DanielDraco dislikes this article and rated it 1 of 4.
More attacks on an AoO is a viable idea. A full attack is too many.

RatedNeutral.png Aarnott is neutral on this article and rated it 2 of 4.
A bit too abusive for my tastes, but it certainly makes for an interesting counter-attacker, I'm sure. Kinda fits the whole anime-ish swordmaster.

...Yeah...You might want to limit that to two or something. If you take into account Two-Weapon Fighting, that's already four *$%*?&£ attacks on a single attack of opportunity. Robilar Gambit and Karmic Strike are powerful enough as is, I believe. Not even taking into account a rogue unleashing eight sneak attacks when it's not even his turn yet! (note that he would be pretty feat starved, though) -HarrowedMind (talk) 23:16, 27 November 2012 (UTC)

DislikedDanielDraco +
FavoredLuigifan18 +
LikedHB Forged +
NeutralAarnott +