Talk:Infinite Charger (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Teleporation at will? Really?--75.40.72.247 01:57, 4 July 2011 (UTC)

I like it, more because it creates amusing images when I think about it than anything else.
It could probably have the minimum level raised a notch or two, though. --Foxwarrior (talk) 01:10, 20 July 2013 (UTC)
What happens when a character does slip and fall (failing a Balance check) after going like 1000 miles in a few seconds? Just the regular effects? If you can go ethereal (which I suppose is a higher level effect anyways), you have a "teleport anywhere on the plane" sort of ability. --Aarnott (talk) 13:15, 20 July 2013 (UTC)
You do also have space travel, just really slowly, by means of a Jump check with an enormous bonus. You'd be dead way before you reached anywhere (unless you didn't need to eat, drink, breathe, were immune to all of the hazards of space,and aimed really well), but it is still space travel. Technically. --Undead_Knave (talk) 08:52, 22 July 2013 (UTC)
I'm not sure where you get that idea, Undead Knave. It specifically says you can't leap off ramps into space, but if you did have a mechanism for traveling through space (fly speed, for example), it would not be really slow at all (until you start getting totally lost). --174.61.170.65 16:44, 22 July 2013 (UTC)
RatedDislike.png 174.27.17.169 dislikes this article and rated it 1 of 4.
A fighter teleporting before the mage can doesn't really appeal to me.

I don't suppose you have a preferred level for this? --174.61.170.65 16:44, 22 July 2013 (UTC)

11 probably (12 really, because feat acquisition progression). 9 might be ok if it had a range limit of medium or long. - Tarkisflux Talk 23:11, 23 July 2013 (UTC)