Talk:Magic-User (3.5e Class)

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Jesus. H. Batman.[edit]

This is...this...just makes all other casters basically obsolete, right? How is this not the strongest spellslinging class of all time? How is this not broken? -SecondDeath777 05:24, 17 February 2018

Neither arcane nor divine, allowing for both... has wizard, cleric and druid spell-lists. drops the increased time-cast from metamagic, while giving the finger to material components(this one's not that high on the list for me until 9th level spells), free minion(different from familiar/companion) and to max it off gets 10th level spell slots at level 19...
SecondDeath777 you are absolutely correct, this one class renders all other spellcasters 100% obsolete in every way. the only thing this class doesn't have is the wizards feat/5 levels. which even that's nowhere enough to compete! 10th level spells(epic spells) normally require level 20+ and the epic feat, this gets it free at level 19... while applying metamagic like a sorcerer and throwing spells around from arcane and divine...
It feels, like this was supposed to be a mix of all the spellcaster-classes with the intent to become a arcane/divine caster from the core, but because it included epic spells and all that bonus power... it became a spellcasting monstrosity which completely crushes the other's. the simple balance of this class is WAY too OP, ways to weaken this are too plentiful to list.Snafusam (talk) 12:37, 17 February 2018 (MST)
It has a really low amount of higher spell known, do not get any extra spell from high ability score and is highly limited in schools it can cast from. I saw one being played and it had trouble keeping up with a simple Pathfinder Oracle. --Leziad (talk) 14:51, 17 February 2018 (MST)
Although, if you DID have a high enough ability modifier for extra spells to matter, just grab Sorcerous Prodigy, and behold as you only ever learn the spells you know you're gonna use on the daily. It's not really a big deal of what I fear it currently is as what I know I could make with it. -SecondDeath777 17:52, 17 February 2018
Ah, the magic-user. I could talk quite a bit on this, so I'll try to keep it short. Yes, this class is experimental. Yes, this class has problems. Oddly, ones that haven't been brought up here at all that are causing me distress with addressing properly. Yes, I do update it from time to time as we get more play-testing in on it (I think we have 6 of them going right now in sessions, one of which is a "spellcasting monstrosity", or about as close as we've gotten due to poor interaction with the class and a feat where some things were house-ruled. Right now, with its 10 slots per level, your available spells list really shrinks starting noticeably at getting 4th level spells available. This class relies on low-level spells for versatility to maintain relevance, since once you get 6th level spells and above, you're getting roughly 1 new one per level, unless you start dropping out your low level versatility to get more, giving you less things to do and making yourself less relevant. I appreciate the input and all, so if you could pinpoint some design problems, that'd be great, otherwise, I'll just keep updating it as new information becomes available and I take more stabs at it... because we're on Version 4.2 right now. If you'd like me to have a go and post a big wall of text to address how y'all feel right now, I could do that. --Ganteka Future (talk) 17:25, 17 February 2018 (MST)
I see. Well, I almost exclusively run builds on a house rule I developed called Hybrid Classing, in which you gain the class features, BAB, and saves of two classes simultaneously at twice the XP and advancing CR by 1.5 per level. You only gain the skill points, hit dice, and feats as though you only leveled one class, making it better than leveling either, but worse than leveling both. So, I'd run this with Savant, a homebrew class my DM invented that just gives you Attribute bonuses, and not much else. This starts at +2 per level, but quickly escalates as you gain more per level every 5, gaining as much as +15 per level by Level 26, giving you a desired attribute of over 200 by Level 30. Given Sorcerous Prodigy, this means I can cast an off-book spell over 100 times which means, now that I have the majority of all spell lists, I can basically cast anything that takes my fancy by Epic, allowing me to vastly outpace any spellcaster of similar level. But, I guess what they would lack in versatility if they used Savant, they would make up for in volume. Maybe I was getting geeked out over nothing because I failed to notice some of the major drawbacks, but then again, I was only asking how it was balanced, not claiming it wasn't. Although, while we're here, I'd like to know how powerful Savant seems. My DM is a little worried it's ridiculous, and I've seen it's power in the past. Is it too good? -SecondDeath777 21:13, 17 February 2018