Talk:Martial Opportunist (3.5e Feat)

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Ratings[edit]

RatedDislike.png Ghostwheel dislikes this article and rated it 1 of 4.
Feels like it cheapens martial strikes, which often require you to actually use your turn. There are a few ways to provoke AoOs out of people almost unvoluntarily, and this exploits it a bit too much at this range of balance. I'd rate it as VH, or make it 1/2 dex modifier uses per day.
RatedLike.png Eiji-kun likes this article and rated it 3 of 4.
That's a pretty cool effect, opening up for all sorts of nice counters that aren't actually counters. "You may do this a number of time per round equal to 1/2 your dex modifier." is rather limiting. Well, you will have Dex (since Combat Reflexes is a pre-req) but it's not so strong of an effect where you have to do 1/2 modifier. Oh well.

Thanks for the feedback and rating Eiji, The 1/2 dex was an attempt to keep the feat at high balance and not enter the territory of the pre existing Sublime Opportunity. Could it be increased to just Dex mod times per round and still be high balance? -Amdillae (talk) 11:05, 14 December 2016 (UTC)

I think so. Not only is the overall calculation more simple, but its not like you are triggering more than one attack per opportunity. It is already "capped" if you will. -- Eiji-kun (talk) 05:13, 14 December 2016 (MST)