Talk:Oobleck (3.5e Race)

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Fortification[edit]

Just give full immunity to crits/precision, but balance it out with a vulnerability, like all treating all bases as if they had the desication property or something.--Change=Chaos. Period. SC 03:38, 3 December 2011 (UTC)

Nope. Non-full crit immunity is a balancing act, and since "bases" aren't covered in the rules it would be silly to base a rule of a non-existant in-game term. -- Eiji-kun 18:31, 3 December 2011 (UTC)

Aging stuff[edit]

I sure hope that this doesn't sound stupid to suggest, but I don't think that the Oobleck race should have negative aging affects. They shouldn't loose dexterity over time for they have no bones. The reason why having no bones would cause them not to be affected by dexterity loss is because in a common humanoid(with bones) their bones would rub against each other at the sockets and joints causing cartilage and bone to wear down, which leads to movement being inhibited. But there are also reasons why an Oobleck would possibly loose dexterity with age. Due to them being ooze,slime-like creatures, they could become firmer as they age. The reason I think that the constitution shouldn't be affected by age is because I see them being made of some kind of preservative stuff and it helps keep the organs good and healthy for a long time. On the other hand a possible explanation of lost constitution with age is the Oobleck loosing small amounts of its fluid over time as it ages in a way that the lost fluid doesn't become an individual ooze. I can't really think of any reasons on why and why not they should loose strength as they age at the moment. I hope I am not bothersome. --128.109.1.166 15:39, 6 May 2013 (UTC)