Talk:Superior Pact Augmentation (3.5e Feat)

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Ratings[edit]

RatedFavor.png Eiji-kun favors this article and rated it 4 of 4!
Now that the saving issue comes before the roll, I find it well balanced. And the powers are nifty cool!

Not All Balanced

Binding an extra vestige is tons better than +2d10 damage once a round. Likewise SR is better than +1 all saves. Is there something I am missing? -- Eiji-kun (talk) 00:55, 25 December 2013 (UTC)

Well you can take the extra 2d10 a couple of extra time. I guess the first benefist is a bit too good, I will replace it. --Leziad (talk) 01:04, 25 December 2013 (UTC)
This should be more balanced.--Leziad (talk) 01:18, 25 December 2013 (UTC)
Much cooler. Almost ready to rate, but I suggest for the saving throw one that it's either only once, or "you must choose to use this before you roll your save". -- Eiji-kun (talk) 02:06, 25 December 2013 (UTC)
Well it a double edged sword, because if you get it 4 times that the only things those 3 feats ever gave you for the day. That said I will take your suggestion. --Leziad (talk) 02:07, 25 December 2013 (UTC)