Talk:Taking it Easy (3.5e Flaw)

From Dungeons and Dragons Wiki
Jump to: navigation, search

Ratings[edit]

Blocked
RatedOppose.png
Rating
Ghostwheel opposes this article and rated it 0 of 4.
This rating refers to a substantially different version of the article, or concerns mentioned in it have already been addressed.
Flaws give a feat. They shouldn't give a bonus on top of that.


Very minor bonuses, which has not been unknown on some wiki flaws. This flaw is pretty severe as well, much more than most feats. --Leziad (talk) 08:51, 30 June 2015 (UTC)
RatedLike.png Eiji-kun likes this article and rated it 3 of 4.
Chake et ezzy!

Interdasting flaw. I can see use in it. The only thing I wonder about: why would you let yourself be willingly injured? All for the 'benefit' of self staggering?


So you are not a maximum hit point or willingly lowering yourself below half so you do not take the penalty. --Leziad (talk) 00:18, 30 June 2015 (UTC)
Maybe it's better to say that changes trigger when you are at 1/2 hp of what you were at the start of the encounter. That way it doesn't matter if you're 40/100 at battle's start, you need to get to 20 hp now for anything to happen instead of 50. I get what you mean now though. -- Eiji-kun (talk) 00:31, 30 June 2015 (UTC)
I will do away with it, being constantly at half hit point is flaw enough. --Leziad (talk) 00:36, 30 June 2015 (UTC)
Works for me. -- Eiji-kun (talk) 00:40, 30 June 2015 (UTC)