The Flesh Crawls (3.5e Maneuver)

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Author: JoshuaZ
Date Created: June 7th, 2009
Status: Transferred
Editing: Clarity edits only please
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The Flesh Crawls
Narrow Bridge (Strike)
Level: 8
Prerequisite: Four Narrow Bridge maneuvers
Initiation Action: 1 standard action
Range: Melee attack
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude partial


You make a single melee attack. This strikes does an extra 12d6 damage to a target. If the target fails a fortitude (DC 18 + wisdom modifier) save then half the damage from the attack is vile damage as undead flesh grows into the wound.

The undead flesh is active and constantly squirms and writhes producing a disgusting sensation. While any of the vile damage from this strike is still unhealed, the target takes a -2 penalty to dexterity, a -4 penalty to all concentration checks, and a -2 penalty on all charisma based skill checks.

The undead flesh also acts as a conduit for necromantic power. While any of the vile damage from this strike remains the target takes a -2 penalty on all saves against necromancy spells or effects and any necromancy spells, spell-like abilities or other necromancy effects that would be subject to spell resistance (such as certain mysteries) automatically penetrate any spell resistance the individual has.

If the target has vile damage from multiple sources, vile damage from this strike is healed last.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesNarrow Bridge

DisciplineNarrow Bridge +
Identifier3.5e Maneuver +
Level8 +
Rated Bybalmz +
RatingRating Pending +
SummaryYou deal an extra 12d6 damage and half the damage from the attack is vile damage. +
TitleThe Flesh Crawls +
TypeStrike +