True Immunity (3.5e Feat)

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Author: Spanambula (talk)
Date Created: 13 Jan 2014
Status: Complete
Editing: Clarity edits only please
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True Immunity [General] ''"Eat fireball, villain!"

"Nope, Immune to fire."

"Not MY fire, you aren't!!"

"Yeah, I really am."

"Well, crap."''Prerequisites: innate immunity to an element, effect, or conditionBenefit: Choose an element, effect, condition, etc., to which you are immune. The immunity must not be temporary or granted from an item, spell or spell-like ability (such as Energy Immunity). The chosen immunity cannot be overcome by any means that would normally bypass immunity (including energy anti-resistance), except from a divine being with a rank of 4 or higher. Example: For example, if a Lich took True Immunity (critical hits), he would not be subject to critical hits from a weapon with a Greater Truedeath augment crystal, or even if subjected to the Spark of Life spell, or any other method of causing a critical hit.Normal: Immunities can be overcome by certain methods.Special: This feat can be selected multiple times. Each time it can be applied to a different immunity.

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Article BalanceUnquantifiable +
AuthorSpanambula +
Identifier3.5e Feat +
Prerequisiteinnate immunity to an element +, effect + and or condition +
Rated ByEnigma +, The-Marksman +, Eiji-kun +, Foxwarrior +, Ghostwheel +, Leziad + and Undead Knave +
RatingRated 1.7 / 4 +
SummaryYou are really, truly, very immune to things. +
TitleTrue Immunity +
TypeGeneral +