User:Jota/Dismal Science/Level 1

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Author: Jota (talk)
Date Created: 1 June 2011
Status: Complete
Editing: Clarity edits only please
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Bank Run
Dismal Science (Counter) [Healing]
Level: 1
Initiation Action: Immediate
Range: Close
Target or Effect: One creature, one healing effect (optional)
Duration: Instantaneous
Saving Throw: None
"The hit point reserve is dwindling dangerously low. Now would be an appropriate time to panic."

You may initiate this effect to heal a target within close range 1d10 + your initiator level in hit points. If initiated in response to an effect that restores hit points in close range, you may negate that effect.



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Author: Jota (talk)
Date Created: 1 June 2011
Status: Complete
Editing: Clarity edits only please
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Decision Lag
Dismal Science (Counter)
Level: 1
Initiation Action: One immediate action
Range: Personal
Target: You
Duration: One round
Flavor text or lore for this ability.

Upon initiating this maneuver you gain Improved Evasion until the beginning of your next turn.



Template:3.5e Dismal Science Maneuver Breadcrumb


Homebrew.png
Author: Jota (talk)
Date Created: 1 June 2011
Status: Complete
Editing: Clarity edits only please
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Downsizing Smite
Dismal Science (Strike)
Level: 1
Initiation Action: One standard action
Range: Melee attack
Target: One creature
Duration: One round
Saving Throw: Reflex negates
It is with the utmost regret that I must inform you your services are no longer needed in their current capacity on this battlefield.

An opponent hit by this strike must save or be unable to attack (including casting spells that deal damage or force a saving throw) in its next round.



Template:3.5e Dismal Science Maneuver Breadcrumb


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Author: Jota (talk)
Date Created: 1 June 2011
Status: Complete
Editing: Clarity edits only please
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Fear Factor
Dismal Science (Stance)
Level: 1
Initiation Action: Swift
Range: Personal
Target: You
Duration: Stance
<-- Flavor text or lore for this ability.

When reduced to below 50% of your total hit points, when it would be beneficial, you gain a +2 on all d20 rolls and a +1 bonus on all other die rolls.



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