User:Jota/Drogas

From Dungeons and Dragons Wiki
Jump to: navigation, search
  • pixie dust
  • behir quill syringes
  • fire elemental ashes
  • dragon dung (jenkem)
  • outsider blood


Homebrew.png
Author: Jota (talk)
Date Created: 19 March, 2010
Status: Complete
Editing: Clarity edits only please
Rating box not supported outside of the main namespace.
Rate this article
Discuss this article


Adroit Aggressor [Fighter] Prerequisites: BAB +11 OR BAB +6 AND Flurry of Blows (or equivalent) class featureBenefit: When you make a full attack action you may take a five foot step after each attack. Normal: You may take one five foot step when making a full attack action at any point during the action.



{{3.5e Feats Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Feat]]


Daily Double [General] Prerequisites: Steely Resolve class featureBenefit: Add a new maneuver entitled 'Daily Double' to your maneuvers known. When Daily Double is granted to you, make a Martial Lore check. If the result is below 10 you are not granted any further maneuvers this round. If the result is between 11 and 20, you are randomly granted one maneuver from your maneuvers known. If the result is greater than 21, you are randomly granted two maneuvers from your maneuvers known. Normal: You are granted maneuvers one at a time directly from your maneuvers known.



{{3.5e Feats Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Feat]]


Sublime Blitz [General] Prerequisites: BAB +6 OR Flurry of Blows (or equivalent) class feature.Benefit: Once per encounter you may make a full attack action for which each attack uses a different martial strike you have readied, expending those maneuvers as normal. You must designate which maneuver is assigned to an attack before you make an attack roll. Normal: Standard action strikes require a standard action.Special: If you have more attacks at your disposal than you have standard action martial strikes readied, you may still use this ability. At BAB +16 this ability can be used twice per encounter.



{{3.5e Feats Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Feat]]


Martial Opportunist [General] Prerequisites: Must know one martial strike.Benefit: Once per encounter, when an opponent provokes an attack of opportunity from you, you may use one of your readied standard action martial strikes as part of that attack of opportunity, expending it as normal. If your strike would prevent the opponent from carrying out the rest of its turn as originally intended, it may choose a new set of actions using whatever actions it had remaining after your strike is resolved. Normal: Standard action strikes require a standard action and must be used in turn.Special: At BAB +9 this ability can be used twice per encounter; at BAB +18, three times per encounter.



{{3.5e Feats Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Feat]]



Brute Force [General] Prerequisites: BAB +6, must know one martial strike that is at least two levels below the highest level maneuver you can initiate.Benefit: As a free action, you may select one standard action strike you have readied that is at least two levels below the highest level maneuver you can initiate. All of the attacks you make until the start of your next turn (including attacks of opportunity) are made with that strike. The maneuver designated with this strike cannot be used again in the same encounter, regardless of recovery mechanic. This ability may only be used once per encounter. Normal: Standard action strikes require a standard action; a strike only applies to a single attack, not a sequence of attacks.Special: Brute Force cannot be used in conjunction with Sublime Blitz, Martial Opportunist, or any other martial strikes. After using Brute Force, you may not initiate any maneuvers until the end of your next turn.



{{3.5e Feats Breadcrumb}} [[Category:3.5e]] [[Category:User]] [[Category:Feat]]