User:Jota/the what

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  • Mass Effect style
    • Skills based on type
      • Skills have varying ranks based on need, level restrictions/separate skills entirely?
        • Prodigious Healing (for example)
          • Rank 1 – Fast Healing ½ level
          • Rank 2 – Fast Healing 1:1
          • Rank 3 – Regeneration 1:1
  • D&D Style
    • Skills still somewhat restricted by type
      • All skills rank from one to 20
        • Level appropriate abilities gained at each skill rank, assuming level = skill rank
          • Skill tower issue?
      • Divergent Evolution
        • Gain access to cross-type skills
  • Skills
    • Ability boosters
      • Strength
      • Dexterity
      • Constitution
      • Intelligence
      • Wisdom
      • Charisma
    • Additional appendages
      • Natural attacks
        • Extra Arms
          • Rake
        • Extra Legs
          • Rend
        • Maw
        • Tail
        • Wings
          • Wing Buffet
    • Arcane proficiency
    • Attack augments
      • Poison
      • Powerful charge
    • Bonus bonus (Talented)
      • Feats
      • Skill points
    • Divine proficiency
    • Martial proficiency
      • Affects maneuvers, stances, disciplines accessed
        • Works at level -2 rather than -4 given power of maneuvers?
          • 1 – Maneuver
          • 2 – Stance
          • 3 – Maneuver
          • 4 – Second (third/fourth?) discipline, swapping
          • 5 – Maneuver
          • 6 – Maneuver, swapping
          • 7 – Stance
          • 8 – Xth discipline, swapping
          • Repeat 5-8
    • Movement
      • Base land speed
      • Burrow speed
      • Fly speed
        • Hover
      • Plane shifting
        • Ethereal jaunt
      • Swim speed
      • Teleportation
    • Incarnum proficiency
    • Senses
      • Blindsense
        • Blindsight
      • Scent
      • Tremorsense
      • Vision
        • Darkvision
        • Infravision
        • See invisibility
        • True seeing
    • Size alteration
      • Getting bigger
        • Tripod/kickstand joke
      • Getting smaller
        • “Wait, this is wrong! More of me was supposed to shrink than this!”
    • Shape changing
      • Maybe one shape per rank, shape must be your CR-2, using NPC rules for CRs below one?
        • CR-4 for drastic changes in shape, or an additional one CR below max per size away from your default shape OR Medium
        • Should type matter?
        • You can reshuffle the way your points are allotted?
          • Access new types based on ranks?
    • Special attacks
      • Breath weapon (Area of effect abilities)
        • Frank's five basic pacing mechanisms
      • Trample
    • Special qualities
      • Fast healing
    • Static defenses
      • Armor (proficiency)
      • Constant spells
      • Damage reduction
      • Energy resistances
      • Miscellaneous resistances
      • Natural armor
      • Spell resistance
    • Subtypes
      • Elemental subtypes
      • Incorporeality
        • Ghost touch
        • Possession
    • Types
      • Type granted immunities