User:ProphetPX/Xal'Anim (3.5e Campaign Setting)

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Author: Ryan David Hall (talk)
Date Created: April 21, 2012
Status: Work in progress
Editing: Clarity edits only please
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Xal'Anim[edit]

(Pronounced "Chall ' ah-neem")
"Life and death, energy and peace. If I stop today, it was still worth it. Even the terrible mistakes that I made and would have unmade if I could. The pains that have burned me and scarred my soul, it was worth it, for having been allowed to walk where I've walked, which was to hell on earth, heaven on earth, back again, into, under, far in between, through it, in it, and above."
-- Gia Carangi (famous 1980s American model, in movie "Gia", narrating from beyond the grave)

Summary[edit]

Elemental primordialism with a flipped food-chain, oddball-physics, warped fatal weather, and strangely animated landscapes. Whereupon "the gods" intervened upon an insane Mystic-Theurge (Wizard) who once sought to become a god... The world which he aspired to create only for himself, became only the eternal prison for his very soul. Deep in sorrow for eons, the suffering haunt of the would-be deity provoked such profound sympathetic energies to erupt into entire new star systems, such that new alien life finally crept forth upon the face of the galaxy, and upon land, sea, and air, started to conquer and master it all.
"Alas, now the warped-reality of all my wild magic, gone mad... The "Weird of the Rift-Ring" which elementally empowers and rotates entire worlds! All borne from my own folly." (Scyntiar I, aspiring demigod among the Heavens)


Elaboration[edit]

The strange unique system of Xal'Anim is not so much your typical type of normative solar system (as is present in many galactic bodies), where a star or two may be routinely orbited by one or more satellite stars or planets (with or without moons of their own). No, it is far more than this! And yet, at the same time, far less...

UNIQUE CONCEPT[edit]

What we have here, is more of a unique, nebulous, mysteriously-created collection of statically-placed rings and "chains" (some might even call it a bizarre form of Moebius-strip like system of interdimensional honeycombs) of elemental energy, thrumming with godlike, portal-capacitant, extraplanar power.
Xal'Anim, the title or name more properly defined, comes from the otherworldly nature of the typical INVERSION of societal archetypes as is present in MANY other worlds, and is the overall name for the entire encapsulated system. A musically rhythmic oscillation of elementally-formed planetary or world structures which run, not so much in typical spherical or cubic fashion of "top to bottom" or "centerpoint via radius to surface", but more, rather "along a route" from source to destination. Some in linear fashion (at times) ... and others, at other times, spreading out geometrically in all directions, with various bearings of starting vectors and endpoints, all at once. This is never to say that any world in this SYSTEM is "infinite" - by no means! Only the gods can approach this vantage point! However, this world does not have just 1 beginning, nor only 1 ending. It's FULL of possibilities. The only possible means of describing how to circumnavigate the various worlds within Xal'Anim via terms of 3D NAVIGATION, is only to throw out the entire preconception of anything "3D" altogether. Xal-Anim is NEVER about merely a 5-D creature with only 4-D (height, width, length, time) realities, so much as it is a means of multi-D THOUGHT-EXISTENCE and the guaranteed interplay of many different dimensions, all completely in-play at any given time. Various outlines of dimensional structures of this system will follow in a later section or chapter.

Origins[edit]

Sister "planetoids", whether spherical (OR NOT), here, are entirely deduced from ancient divine plans, and are, what one might call, "artificially" contrived by "strange, foreign" gods ... of the Far Realm. Forged entirely by praeternatural dominions of WILD MAGIC, or better said: a not-quite "accident" of long-lost proportions, which those gods allowed to take place in order to form a system which was to exist ACCORDING TO THEIR NEEDS at the time. Neither this system, nor any world in it, is ever going to appear like any other world, anywhere else in the galaxy. Much less, the Universe.
(The above is a big excerpt from the "About" INTRODUCTION section which will more verbosely introduce this 3.5e Campaign Setting. Click the "About" link, lower-down on middle-right side of this page.

Page Links I[edit]

Basics
System
Government
Need revisions
Administration
(People and Companies which either influenced me and my work, or that have lent inspiration to me, whether directly or indirectly)
(Electronics, Computer Software or other "hard & fast" real-world equipment which I've used in drafting and outlining/filling in the various elements of my work here on this Campaign Setting)
FUTURE ideas!
(For FUTURE Use - still grossly premature at this point)

"Chok chaw, Zeit Heradyn! The mere precipice of such ... bizarre ... ideas! However yon lofty Vermillion Rings may sharply impinge upon the various moods of LIMITLESS Auspices, to utter point of sparing retribution upon but ONE of all pathetic mud-thralls under our command... Shall all the sweetest of sublime world-founding elements protest along with you? NEVER MAY IT BE! What sudden testicular frailty! Deplorable humanoids of all kinds shall squash into oblivion as collective vegetable mush into this here very silted waste! Before our glorious advance into Far Mechanus..."
-- Zeine Scyllae Throtus of Auspice Jaurcyne, Twelfth Scionesce of Her Name, said to her erstwhile merciful hunting companion Zeit Heradyn Junshee of Harrower Platoon, somewhere along the reddish Zhakur Wastes, during Campaign Vindictive IV, circa 604 Tempus Commanderate Aeon.

Page Links II[edit]

Player Info World Reference Running the Setting
Character Creation
Races
Classes
Government Factions - TBA
Character Options
Stripping a final build down, and replacing features with others (per Savage Species 3.5e)
Magic
Deities, Demigods, and Heroes
NPCs, Minions, and Notable Persons
Cosmology and the Planes
Ecology: Geography and Environment
History
TBA
Cultures
Bestiary
About
Running a Campaign
Adventures and Quests
Things to do in Xal'Anim?: SURVIVE!!!! ;)
(TBA -- There ARE also campaign adventures in the making ... stay tuned!)
TBA
Bestiary
Gear and Equipment
Magic Items

DISCLAIMER[edit]

Many articles herein will have "TBA"/"TBD") indicated on them. This means that content which is missing is yet "to be added" or "to be announced" later on as I continue working on this. Consider all such entries as not even ALPHA quality, as most of them I am still re-working ideas inside my head and from my (many) notes on how to precisely convey the ideas I want (hence the part where I say things are "to be determined"! (TBD)).
All such entries are definitely way worse than being just "Under Construction" - they are most definitely still yet under design :)

RECENT NEWS[edit]

Work has now continued into early 2017 (many recent updates this past week!) --ProphetPX (talk) 13:58, 28 February 2017 (MST)
Minor edits, August 2019. I have a lot more thinking and organizing to do, apparently. --ProphetPX (talk) 09:24, 13 August 2019 (MDT)

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