User:Radthemad4/AugmentedIceBeastLion

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AUGMENTED ICE BEAST LION[edit]

Size/Type: Large Construct
Hit Dice: 5d10+30 (57 hp)
Initiative: +3
Speed: 40 ft. (8 squares)
Armor Class: 21 (–1 size, +3 Dex, +9 natural), touch 12, flat-footed 18
Base Attack/Grapple: +3/+12
Attack: Claw +9 melee (1d4+7)
Full Attack: 2 claws +9 melee (1d4+7) and bite +4 melee (1d8+3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Pounce, improved grab, rake 1d4+2
Special Qualities: Darkvision 60 ft., low-light vision, Cold Subtype (Cold Immunity, Fire Vulnerability), Construct Traits, DR 5/Magic
Saves: Fort +1, Ref +4, Will +2
Abilities: Str 25, Dex 17, Con -, Int 2, Wis 12, Cha 6
Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5
Feats: Alertness, Run
Environment: Warm plains
Organization: Solitary, pair, or pride (6–10)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6–8 HD (Large)
Level Adjustment:

The statistics presented here describe a male African lion, which is 5 to 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller but use the same statistics.

Combat[edit]

Pounce (Ex): If a lion charges a foe, it can make a full attack, including two rake attacks.

Improved Grab (Ex): To use this ability, a lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Rake (Ex): Attack bonus +7 melee, damage 1d4+2.

Skills: Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.

See Wikipedia Entry: Lion



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