User talk:MisterSinister/Martial Artist's Manual (3.5e Sourcebook)/Mundane Arts/Bloody Alley/Jump To Action (3.5e Martial Arts Technique)

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Kind of Freaky[edit]

The cost/benefit analysis for this one is rather peculiar. The weakness is that you count as flat-footed against people who go after you, so it's worse to use this if not using it would still let you go before the guys you don't want to be stabbed by. Not saying this is a problem, just making an observation. --Foxwarrior (talk) 07:25, 29 December 2013 (UTC)

Tarkis and I thought about this one a lot. We decided that ultimately, this is a handy toy that you'd bust out if you knew you could act first by using it, and also thought that the downside wouldn't matter relative to going first (for example, taking down something big and nasty before it gets a chance to wreck your entire team). If you'd already be going first, then of course using this is meaningless - it's meant to be a backstop against situations where you get wrecked by the RNG. - MisterSinister (talk) 09:36, 29 December 2013 (UTC)