Way of the Dragon (5e Subclass)
Rate this article |
Discuss this article
Way of the Dragon
Monks of the Way of the Dragon have learned to tap into their ki to produce amazing effects. By mastering the ki of dragons, dragonfire ki, one can gain the speed, strength, flight, and even mimic the powerful exhalations of a dragon.
Dragonfire Ki Adept
Having chosen this tradition, you may focus your energy in order to boost your abilities at 3rd level. At the start of your turn you may grant yourself the Incapacitated condition (if you are not already suffering from it) and reduce your speed to 0 until the start of your next turn while creating an extremely loud, visible display within 20 feet of you as matter and energy swirl around you. If you do so, on your next turn you may reduce the ki expenditure of any monk class feature that requires you to expend one or more ki points, except for Empty Body or Dragon's Fury, by one ki point.
You may use this ability on consecutive turns to cumulatively reduce the cost of any ability requiring ki, though if there is a maximum limit on the amount of ki points you can spend on an ability, that maximum remains in place, and you can't reduce the cost of a monk class feature below 0 ki points.
Dragon Ki Blast
Starting when you choose this tradition at 3rd level, you can focus your ki into the facsimile of a dragon's breath weapon. As an action, you may spend at least 2 ki points to unleash a blast of force in a line 100 feet long and 5 feet wide in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 2d6 force damage, or half as much damage on a successful save. You may spend additional ki points on this ability, and for each ki point add an additional die of damage up to a maximum number of extra dice equal to your monk level.
When your Martial Arts die increases to 1d8, increase the additional damage by spending ki points to 2d6 for each additional ki point spent.
At the start of your turn, you may grant yourself the Restrained condition until the end of your turn as a bonus action to focus your mind. Doing so increases the damage of the Dragon Ki Blast fired on the same turn by one die.
At 6th level, you gain the ability to virtually teleport due to how fast you move by channeling your ki into your feet. This gives you the following options:
- As an action, you may spend 3 ki points to make up to four melee attacks, each targeting a creature you can see within 30 feet. Deal damage as normal on successful hits, and then teleport to an unoccupied space you can see within 5 feet of one of the targets that you attacked.
- When you have successfully attacked a creature, you may spend 1 ki points as a bonus action to force the target to make a Strength saving throw. On a failed save, the creature is moved in a direction of your choosing into an unoccupied square and you may immediately move adjacent to them with neither movement provoking an Opportunity Attack. You may continue moving the target with attacks until the end of your turn, though their total movement may not be more than your Unarmored Movement bonus.
When you reach 11th level, you become even more attuned to the dragonfire ki boiling within you, gaining more of their abilities. You gain the following abilities:
- You may spend 2 ki points as a bonus action to gain a Fly speed equal to twice your walking speed for one round, and must spend 1 ki point each round thereafter to maintain the flight.
- You may spend a ki point as an action to cause multiple ki blasts to fly from you. You may make four ranged Wisdom-based spell attacks with a range of 100 feet. On each successful hit, the target takes a die of force damage equal to your Martial Arts die plus your Wisdom modifier.
At 17th level, you have unlocked the final secrets of a dragon's ki, allowing you to temporarily super-charge your body, though at great cost to yourself. As a bonus action you may spend 4 ki points to cast Haste on yourself.