Window to the Old God (3.5e Spell)
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|Conjuration [Chaotic, Evil, Fire]|
|Level:||Dark Insight 7|
|Casting time:||1 standard action|
|Range:||Medium (100 ft. + 10 ft./level)|
|Effect or Area:||10 ft. sphere of flame on a point in space, with 60 ft. radius of pull|
|Saving Throw:||Fortitude Partial (see text)|
This terrible spell open a brief and one-way window into the realm of the Old God. This spell behaves as solar window with the changes above and below. The damage made by the window is uncapped and is unholy damage instead of fire damage.
Any creature within the pull of the window takes 1 points of madness at the start of their turn. A creature in contact with the sphere takes an additional 2 points (for a total of 3).
Insight Cost: 2
Madness Cost: 4
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Dark Insight Spells
Facts about "Window to the Old God (3.5e Spell)"
|Article Balance||High +|
|Component||V + and S +|
|Descriptor||Chaotic +, Evil + and Fire +|
|Identifier||3.5e Spell +|
|Level||Dark Insight 7 +|
|Summary||You open a tiny window into the realm of the Old God, allowing it light through. +|
|Title||Window to the Old God +|