Armor Fusion (3.5e Grim Alteration)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Ganteka Future (talk)
Date Created: 20 November 2009
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Armor Fusion [Passive][edit]

Your armor's restrictions and encumbrance is lessened.
His armor began flowing with energy, becoming part of his body, twisting and warping as he did.
Description: While transformed, your armor partly fuses with your body, granting several benefits. Your armor's armor check penalty drops by 4. Your armor's maximum dexterity bonus increases by 4. Your armor's Arcane Spell Failure drops by 20%. Your armor no longer encumbers your speed.
Special: Your armor still functions as normal, and you are still able to drop or remove your armor as normal.




Back to Main Page3.5e HomebrewClass Ability ComponentsGrim Alterations

Article BalanceHigh +
AuthorGanteka Future +
Identifier3.5e Grim Alteration +
PrerequisiteNone +
QuoteHis armor began flowing with energy, becoming part of his body, twisting and warping as he did. +
RatingUndiscussed +
SummaryYour armor's restrictions and encumbrance is lessened. +
TitleArmor Fusion +
TypePassive +