Difference between revisions of "Talk:Draw the Dark (3.5e Maneuver)"
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::::Done, thank you. - [[User:Viatos|Viatos]] 08:43, 3 March 2011 (UTC) | ::::Done, thank you. - [[User:Viatos|Viatos]] 08:43, 3 March 2011 (UTC) | ||
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+ | :::::And clarity edited. - [[User:MisterSinister|MisterSinister]] 09:00, 3 March 2011 (UTC) |
Revision as of 09:00, 3 March 2011
Negative Condition Whut?
The wording on this maneuver is too vague. What the hell is a 'negative condition' anyway? Either list them or make it scale off something that is less likely to become the subject of an argument between player and GM. - MisterSinister 07:56, 3 March 2011 (UTC)
- Anything that Iron Heart Surge could clear. It's actually a tighter definition then it appears at first glance. - Viatos 08:35, 3 March 2011 (UTC)
- This isn't a very good idea - since vampire practicioners of this style, by this logic, could 'clear' the Sun away. - MisterSinister 08:36, 3 March 2011 (UTC)
- Perhaps a better way might be to simply reference each of the negative conditions on the 3rd column of this page? That would surely do wonders for clarity, I think :-) --Ghostwheel 08:38, 3 March 2011 (UTC)
- Done, thank you. - Viatos 08:43, 3 March 2011 (UTC)
- And clarity edited. - MisterSinister 09:00, 3 March 2011 (UTC)