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Heatran (3.5e Monster)

212 bytes added, 16:33, 17 November 2012
Skill development
|fort=+24 |ref=+20 |will=+24 <!-- Good Fortitude, Reflex, and Will saves -->
|str=22 <!-- +6 -->|dex=16 <!-- +3 -->|con=25 <!-- +7 -->|int=10 <!-- +0 -->|wis=25 <!-- +7 -->|cha=32 <!-- +11 -->
|skills=Climb 33 ranks, Jump 33 ranks, [[Vicious Pounce (3.5e Skill Trick)|Vicious Pounce]]
|feats=[[Super Scaler (3.5e Feat)|Super Scaler]] (1 HD), [[Blind Fighting (3.5e Feat)|Blind Fighting (Tome)]] (3 HD), [[Leap of the Heavens (3.5e Feat)|Leap of the Heavens]] (6 HD), [[Elemental Aura (3.5e Feat)|Elemental Aura (fire)]] (9 HD), [[Dynamic Potential (3.5e Feat)|Dynamic Potential]] (12 HD)
|env=Volcanic mountains
Heatran is ferocious in battle. Unlike its cousins Frostran and Voltran, Heatran has no horribly low ability scores to exploit, with its lowest ability being its Intelligence (which it has no real use for). It's not as powerful physically as Frostran, but ''much'' stronger than Voltran. Likewise, its special attacks may not pack as much oomph as Voltran's, but they're stronger than Frostran's. Its defenses may not be as solid as Frostran's, but they're strong enough to keep it safe from most opponents (and unlike Voltran, Heatran's not going to go down like a welterweight chump after a single decent hit). Heatran's also quick enough to keep up with smaller enemies, and it can use its climbing and jumping abilities to cut off foes that think they can outrun it. Heatran's a dangerous adversary both up close and from far away, so you'd better be ready for a big fight!
 
Heatran's body is built for climbing. It has a +16 racial bonus on Climb checks and may take 10 even when rushed or threatened.
'''{{Anchor|Flash Fire}} (Su):''' Whenever hit by an effect that would normally deal Fire damage to Heatran, that damage is negated, and unless the effect originated from Heatran itself, it becomes even more powerful, Empowering any fire effects it unleashes in the next round. If the effect continues over multiple rounds, it remains Empowered for each round. Even if Flash Fire is suppressed, Heatran is still immune to fire.
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