Difference between revisions of "SRD:Bat Swarm"
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=BAT SWARM= | =BAT SWARM= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | size=Diminutive | type= | + | |size=Diminutive |type=Animal |subtypes=Swarm |
− | | hd=3d8 | hp=13 | + | |hd=3d8 |hp=13 |
− | | init=+2 | + | |init=+2 |
− | | speed=5 ft. (1 square), fly 40 ft. (good) | + | |speed=5 ft. (1 square), fly 40 ft. (good) |
− | | ac=16 (+4 size, +2 [[SRD:Dexterity|Dex]]) | touch=14 | flat=12 | + | |ac=16 (+4 size, +2 [[SRD:Dexterity|Dex]]) |touch=14 |flat=12 |
− | | bab=+2 | grapple=— | + | |bab=+2 |grapple=— |
− | | at=Swarm (1d6) | + | |at=Swarm (1d6) |
− | | full_at=Swarm (1d6) | + | |full_at=Swarm (1d6) |
− | | space=10 ft. | reach=0 ft. | + | |space=10 ft. |reach=0 ft. |
− | | sa=Distraction, wounding | + | |sa=Distraction, wounding |
− | | sq=[[SRD:Blindsight and Blindsense#Blindsense (Ex)|Blindsense]] 20 ft., <s>half damage from slashing and piercing, </s><span class="errata">immune to weapon damage</span>, [[SRD:Low-Light Vision|low-light vision]], swarm traits | + | |sq=[[SRD:Blindsight and Blindsense#Blindsense (Ex)|Blindsense]] 20 ft., <s>half damage from slashing and piercing, </s><span class="errata">immune to weapon damage</span>, [[SRD:Low-Light Vision|low-light vision]], swarm traits |
− | | fort=+3 | ref=+7 | will=+3 | + | |fort=+3 |ref=+7 |will=+3 |
− | | str=3| dex=15| con=10| int=2| wis=14 | cha=4 | + | |str=3|dex=15|con=10|int=2|wis=14 |cha=4 |
− | | skills=[[SRD:Listen Skill|Listen]] +11, [[SRD:Spot Skill|Spot]] +11 | + | |skills=[[SRD:Listen Skill|Listen]] +11, [[SRD:Spot Skill|Spot]] +11 |
− | | feats=[[SRD:Alertness|Alertness]], [[SRD:Lightning Reflexes|Lightning Reflexes]] | + | |feats=[[SRD:Alertness|Alertness]], [[SRD:Lightning Reflexes|Lightning Reflexes]] |
− | | env=Temperate deserts | + | |env=Temperate deserts |
− | | org=Solitary, flight (2–4 swarms), or colony (11–20 swarms) | + | |org=Solitary, flight (2–4 swarms), or colony (11–20 swarms) |
− | | cr=2 | + | |cr=2 |
− | | treas=None | + | |treas=None |
− | | align=[[SRD:Neutral|Always neutral]] | + | |align=[[SRD:Neutral|Always neutral]] |
− | | adv=None | + | |adv=None |
}} | }} | ||
A bat swarm is nocturnal, and is never found aboveground in daylight. | A bat swarm is nocturnal, and is never found aboveground in daylight. | ||
− | === | + | ===Combat=== |
A bat swarm seeks to surround and attack any warm-blooded prey it encounters. The swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move. | A bat swarm seeks to surround and attack any warm-blooded prey it encounters. The swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move. | ||
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'''[[SRD:Skills (Creature Statistic)|Skills:]]''' A bat swarm has a +4 racial bonus on [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks. These bonuses are lost if its [[SRD:Blindsight and Blindsense#Blindsense (Ex)|blindsense]] is negated. | '''[[SRD:Skills (Creature Statistic)|Skills:]]''' A bat swarm has a +4 racial bonus on [[SRD:Listen Skill|Listen]] and [[SRD:Spot Skill|Spot]] checks. These bonuses are lost if its [[SRD:Blindsight and Blindsense#Blindsense (Ex)|blindsense]] is negated. | ||
− | ''' | + | '''See Wikipedia Entry:''' [http://en.wikipedia.org/wiki/Bat Bat] |
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} | |
− | [[Category: | + | [[Category:SRD]] |
− | [[Category: | + | [[Category:OGL]] |
− | [[Category: | + | [[Category:Monster]] |
− | + | ||
− | + | ]] |
Latest revision as of 18:01, 3 March 2014
This material is published under the OGL |
BAT SWARM[edit]
Size/Type: | Diminutive Animal (Swarm) |
---|---|
Hit Dice: | 3d8 (13 hp) |
Initiative: | +2 |
Speed: | 5 ft. (1 square), fly 40 ft. (good) |
Armor Class: | 16 (+4 size, +2 Dex), touch 14, flat-footed 12 |
Base Attack/Grapple: | +2/— |
Attack: | Swarm (1d6) |
Full Attack: | Swarm (1d6) |
Space/Reach: | 10 ft./0 ft. |
Special Attacks: | Distraction, wounding |
Special Qualities: | Blindsense 20 ft., |
Saves: | Fort +3, Ref +7, Will +3 |
Abilities: | Str 3, Dex 15, Con 10, Int 2, Wis 14, Cha 4 |
Skills: | Listen +11, Spot +11 |
Feats: | Alertness, Lightning Reflexes |
Environment: | Temperate deserts |
Organization: | Solitary, flight (2–4 swarms), or colony (11–20 swarms) |
Challenge Rating: | 2 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | None |
Level Adjustment: | — |
A bat swarm is nocturnal, and is never found aboveground in daylight.
Combat[edit]
A bat swarm seeks to surround and attack any warm-blooded prey it encounters. The swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.
Distraction (Ex): Any living creature that begins its turn with a swarm in its space must succeed on a DC 11 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
Wounding (Ex): Any living creature damaged by a bat swarm continues to bleed, losing 1 hit point per round thereafter. Multiple wounds do not result in cumulative bleeding loss. The bleeding can be stopped by a DC 10 Heal check or the application of a cure spell or some other healing magic.
Blindsense (Ex): A bat swarm notices and locates creatures within 20 feet. Opponents still have total concealment against the bat swarm (but swarm attacks ignore concealment).
Skills: A bat swarm has a +4 racial bonus on Listen and Spot checks. These bonuses are lost if its blindsense is negated.
See Wikipedia Entry: Bat
Back to Main Page → System Reference Document → Creatures
]]
Alignment | Always neutral + |
Challenge Rating | 2 + |
Environment | Temperate deserts + |
Level Adjustment | — + |
Size | Diminutive + |
Subtype | Swarm + |
Title | Bat Swarm + |
Type | Animal + |