Difference between revisions of "SRD:Open Lock Skill"
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The [[SRD:DC|DC]] for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below. | The [[SRD:DC|DC]] for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below. | ||
− | {| class="d20" | + | {| class="zebra d20" |
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! align="left" | Lock!![[SRD:DC|DC]] !! align="left" | Lock !![[SRD:DC|DC]] | ! align="left" | Lock!![[SRD:DC|DC]] !! align="left" | Lock !![[SRD:DC|DC]] | ||
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| align="left" | Very simple lock || 20 || align="left" | Good lock || 30 | | align="left" | Very simple lock || 20 || align="left" | Good lock || 30 | ||
− | |- | + | |- |
| align="left" | Average lock || 25 || align="left" | Amazing lock || 40 | | align="left" | Average lock || 25 || align="left" | Amazing lock || 40 | ||
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You can open locks more quickly than normal. | You can open locks more quickly than normal. | ||
− | {| class="d20" | + | {| class="zebra d20" |
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! align="left" | Open lock as . . . !![[SRD:DC|DC]] Modifier | ! align="left" | Open lock as . . . !![[SRD:DC|DC]] Modifier | ||
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| align="left" | Move-equivalent action ||+20 | | align="left" | Move-equivalent action ||+20 | ||
− | |- | + | |- |
| align="left" | [[SRD:Free Actions|Free action]] ||+50 | | align="left" | [[SRD:Free Actions|Free action]] ||+50 | ||
|} | |} |
Revision as of 15:56, 14 August 2009
This material is published under the OGL |
Contents
Open Lock (Dex; Trained Only)
Attempting an Open Lock check without a set of thieves’ tools imposes a –2 circumstance penalty on the check, even if a simple tool is employed. If you use masterwork thieves’ tools, you gain a +2 circumstance bonus on the check.
Check
The DC for opening a lock varies from 20 to 40, depending on the quality of the lock, as given on the table below.
Lock | DC | Lock | DC |
---|---|---|---|
Very simple lock | 20 | Good lock | 30 |
Average lock | 25 | Amazing lock | 40 |
Epic Check
You can open locks more quickly than normal.
Open lock as . . . | DC Modifier |
---|---|
Move-equivalent action | +20 |
Free action | +50 |
Action
Opening a lock is a full-round action.
Special
If you have the Nimble Fingers feat, you get a +2 bonus on Open Lock checks.
Untrained
You cannot pick locks untrained, but you might successfully force them open.
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