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Hothead (3.5e Feat)

462 bytes added, 02:03, 25 May 2019
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<noinclude>
{{author
|author_name=Franken Kesey
|date_created=404/606/10
|status=Done
|balance=FighterHigh}}</noincludeonlyinclude>
{{3.5e Feat
|name=Hothead
|types=FighterFury
|summary=You can now use anger to your advantage!
|prereqs=[[SRD:Barbarian#Rage ability, character level 2|Rage Ability]]|benefit=When While raging or in any form of a frenzy, you gain an additional +2 [[SRD:Strength|Strength]], and all melee attacks deal an additional +1d6 damage. This bonus damage is not multiplied on a critical hit. However this type of rage overpowers the mind making it disregard safety, increasing penalty to dmg with all melee attacksAC by -1 (total rage penalty of 3). This taxes the body, which causes you to '''not''' gain the normal Constitution bonus from raging while in a Hotheaded rage, which in turn reduces the duration of a Hotheaded rage accordingly. |special=+2 After taking this feat, you can chose to intimidate when hotheadedjust preform a normal rage, instead.}}<noinclude/onlyinclude
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