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Talk:Saiyan (5e Race)

294 bytes added, 19:44, 16 November 2019
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:::::You make a good point of it being equivalent to a Very Rare item, and that it is hard to die in 5e. Lowering it to 1 and having the player have to be dropped to 2 death saves 3 times or something would be a better balance in my opinion. Also I dont want to make the bonus temporary since it would not fit with the flavor and intended design of the mechanic, so thats why i don't really want to go that route. --[[User:Iskerbabble|Iskerbabble]] ([[User talk:Iskerbabble|talk]])
 
:::::: In that case, you might want to sandbox it and just use it for reference from there, since I don't really see how a race that gets a permanent boost multiple times to a stat can be balanced. --[[User:Ghostwheel|Ghostwheel]] ([[User talk:Ghostwheel|talk]]) 12:44, 16 November 2019 (MST)

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