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User:Leziad/Bodyshifter (3.5e Class)

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==Bodyshifter==
 
A bodyshifter is essentially a mix between the [[SRD:Druid|Druid]] and the [[SRD:Monk|Monk]], though instead of casting spells and turning into animal the bodyshifter focuses on only partially transforming her body. The bodyshifter uses her own body to her best advantage, smashing her foes with powerful unarmed strikes and adapting to the situation by strategically shifting her body. The bodyshifter uses a point allocation mechanic. She may invest points in powerful bodyshifts or in less powerful bodymorphs. She may only have a single active bodyshift, but an unlimited amount of bodymorphs. Additionally, bodymorphs can be easily allocated and re-allocated, while bodyshifts require a 10 minute meditation period.
===Making a Bodyshifter===
|fort=Good
|ref=Good
|will=GoodPoor
|specialhead1= rowspan="2" {{!}} Unarmed<br>Damage {{!!}} rowspan="2" {{!}} AC<br>Bonus {{!!}} rowspan="2" {{!}} Shift<br>Points {{!!}} rowspan="2" {{!}} Maximum<br>Investment
|special1=[[#Bodyshift|Bodyshift]] (1), [[#Bodymorph|Bodymorph]], [[#Masterwork body|Masterwork Body]], [[#Shapechanger|Shapechanger]] {{!!}} 1d6 {{!!}} +4 {{!!}} 2 {{!!}} 1
|special2=[[#Bodyshift|Bodyshift]] (2), [[#Extend Limbs|Extend Limbs]] {{!!}} 1d6 {{!!}} +5 {{!!}} 3 {{!!}} 1
|special3=[[#Efficient Physique|Efficient Physique]], [[#Morphic Endurance|Morphic Endurance]], [[#Variable Build|Variable Build]] {{!!}} 1d6 {{!!}} +5 {{!!}} 3 {{!!}} 1
|special4=[[#Bodyshift|Bodyshift]] (3), [[#Morphic Reach|Morphic Reach]] {{!!}} 1d8 {{!!}} +6 {{!!}} 4 {{!!}} 2
|special5=[[#Shifting Resistance|Shifting Resistance]], [[#Variable Adaptation|Variable Adaptation]] {{!!}} 1d8 {{!!}} +6 {{!!}} 4 {{!!}} 2
|special6=[[#Efficient Physique|Efficient Physique]], [[#Mettle|Mettle]] {{!!}} 1d8 {{!!}} +7 {{!!}} 5 {{!!}} 2
|special7=[[#Extend Limbs|Extend Limbs]] (40 ft.), [[#Shed Skin|Shed Skin]] {{!!}} 1d8 {{!!}} +7 {{!!}} 5 {{!!}} 3
|special8=[[#Bodyshift|Bodyshift]] (4), [[#Morphic Reach|Improved Morphic Reach]] {{!!}} 1d10 {{!!}} +8 {{!!}} 6 {{!!}} 3
|special9=[[#Efficient PhysiquePhysical Boost|Efficient PhysiquePhysical Boost]] {{!!}} 1d10 {{!!}} +8 {{!!}} 6 {{!!}} 3
|special10=[[#Fortified Body|Fortified Body]] {{!!}} 1d10 {{!!}} +9 {{!!}} 7 {{!!}} 4
|special11=[[#Extraordinary Shifts|Extraordinary Shifts]] {{!!}} 2d6 {{!!}} +9 {{!!}} 7 {{!!}} 4
|special12=[[#Bodyshift|Bodyshift]] (5), [[#Efficient Physique|Efficient Physique]], [[#Extend Limbs|Extend Limbs]] (80 ft.) {{!!}} 2d6 {{!!}} +10 {{!!}} 8 {{!!}} 4
|special13=[[#Timeless Body|Timeless Body]] {{!!}} 2d6 {{!!}} +10 {{!!}} 8 {{!!}} 5
|special14=[[#Primordial Soup|Primordial Soup]] {{!!}} 2d6 {{!!}} +11 {{!!}} 9 {{!!}} 5
|special15=[[#Dual Shift|Dual Shift]], [[#Efficient Physique|Efficient Physique]] (+5), [[#Variable Adaptation|Instantaneous Adaptation]] {{!!}} 2d6 {{!!}} +11 {{!!}} 9 {{!!}} 5
|special16=[[#Bodyshift|Bodyshift]] (6), [[#Morphic Reach|Greater Morphic Reach]] {{!!}} 2d8 {{!!}} +12 {{!!}} 10 {{!!}} 6
|special17=[[#Extend Limbs|Extend Limbs]] (160 ft.) {{!!}} 2d8 {{!!}} +12 {{!!}} 10 {{!!}} 6
|special18=[[#Efficient PhysiquePhysical Boost|Efficient PhysiquePhysical Boost]] {{!!}} 2d8 {{!!}} +13 {{!!}} 11 {{!!}} 6
|special19=[[#Biological Renewal|Biological Renewal]] {{!!}} 2d8 {{!!}} +13 {{!!}} 11 {{!!}} 7
|special20=[[#Bodyshift|Bodyshift]] (7), [[#Evershifting Chaos|Evershifting Chaos]] {{!!}} 2d10 {{!!}} +14 {{!!}} 12 {{!!}} 7
|20th || 1d8 || 1d10 || 2d6 || 2d8 || 2d10 || 4d8 || 6d8 || 8d8 || 12d8
|}
'''{{Anchor|Bodyshift}} {{Su}}:''' This is the main The eponymous ability of the Bodyshifter and allows the a bodyshifter , allowing them to radically transform her manipulate their bodyin otherwise unthinkable ways. A bodyshifter may only have has a single active bodyshift active at any time, although she and may switch between them as a swift action. Otherwise bodyshifts are permanent An active bodyshift remains in place until switchedchanged, or if the bodyshifter dies in which case she returns to her natural form.
The effectiveness of a bodyshift depends on the amount of shift point invested into them. A bodyshifter may invest shift points into allocate or reallocate all of her various bodyshifts. She allocates those available points with a by meditating for 10 minute meditationminutes. She may only place as many The bodyshifter cannot invest more points in a single body shift equal to one third of each bodyshift than 1 + 1/3rd her class level (rounded up). The bodyshifter starts knowing a single bodyshift at 1st and learns another at 2nd level and 4th and each 4 levels thereafter, selecting them from the [[#List of Bodyshifts|list below]].
'''{{Anchor|Bodymorph}} {{Su}}:''' The A bodyshifter also possesses the ability to make minor alterations to her body. Unlike bodyshifts, she may have as many bodymorphs active starts knowing a single bodyshift at 1st and learns another at the same time as she pleases. Acquiring a bodymorph requires a move action. Each bodymorph requires a number of base shift points (the number in the parentheses next to 2nd level and 4th and each individual entry) to be invested into 4 levels thereafter, selecting them and some can be augmented further. Unlike a bodyshift, you may reallocate all points invested in a bodymorph as a move action. Similarly, they are permanent until you reallocate from the points into them[[#List of Bodyshifts|list below]].
Much like '''{{Anchor|Bodymorph}} {{Su}}:''' The bodyshifter also possesses the ability to make minor alterations to her body. Unlike bodyshifts you , she may only have as many bodymorphs active at the same time as she pleases. However unlike a bodyshift, she must invest a number an amount of shift point into them to activate them and cannot be augmented further. The amount of shift point needed to activate a bodymorph is written in parentheses next to the bodymorph. Unlike a bodyshift, you may reallocate all points invested in a single bodymorph equal to 1/3rd of your class levelsas a move action. This includes Similarly, they remain in place until you reallocate the initial investmentpoints into them or die. The bodyshifter cannot reinvest points invested into a bodymorph to a bodyshift, or vise versa.
Unlike bodyshifts, the bodyshifter knows all bodymorphs available to her from the start:
:''{{Anchor|Adaptive Eyesight}} (1-3):'' The bodyshifter's vision become much more powerful, granting herself the benefits of the [[Improved Eyes (3.5e Equipment)|Improved Eyes]] graft as well as [[Bright-light Vision (3.5e Creature Ability)|Bright-light Vision]]. If she invest an additional point her darkvision increase by another 30 ft and she gain telescopic vision, allowing her to divide by 10 the distance penalty to a bonus on [[SRD:Spot Skill|Spot]]equal to half her level, low-light vision and darkvision 60 ft. If she invest a 3rd points already had darkvision, she gain instead increase the ability to See in Darkness as a [[SRD:Devil|Devil]] and she gain full spectrum vision, allowing range of her to replicate the effect of a [[SRD:Ring of X-Ray Vision|Ring of X-Ray Vision]] with no [[Constitution]] damage incurred darkvision by uses, in addition of being able to see other spectrum which may or may not be useful60 ft.
:''{{Anchor|Big Hand}} (12):'' The bodyshifter gain the benefits of [[Oversized Grip (3.5e Feat)|Oversize Grip]] even if she does not meet the prerequisites. Additionally, she counts as one size category larger for the purpose of dealing calculating her unarmed strike damage.
:''{{Anchor|Big Head}} (1):'' The bodyshifter falls is constantly under the effect of [[Big Head Mode (3.5e Spell)|''big head mode'']].
:''{{Anchor|Cosmetic Morph}} (1):'' The bodyshifter can changes her appearance radically. She may make cosmetic changes to herself within the limits of the [[SRD:Disguise Self|''disguise self'']] spell. The , except that the changes are a transmutation effect phsyical and do not fool [[SRD:True Seeing|''true seeing'']] or similar abilities. If the bodyshifter invests an additional point in this bodymorph, the limit of cannot alter her transformation is now dictated by [[SRD:Alter Self|''alter self'']]clothes.
:''{{Anchor|Chameleon Skin}} (2):'' The bodyshifter gain the ability to blend in her surrounding, granting her a +4 bonus to Hide. If she stand completely still for 3 rounds she gain the ability to hide without cover and concealment with +8 bonus instead.
:''{{Anchor|Fast Legs}} (1-32):'' The bodyshifter's base land speed increases by 20 10 feet. For each additional point invested in this morph, the speed increase doubles to maximum of +80 ft at 3 points.
:''{{Anchor|Flexible Spine}} (1):'' The bodyshifter gains the benefits of the [[Flexible (3.5e Feat)|Flexible]] feat even if she does not meet the prerequisites.
:''{{Anchor|Merform}} (23):'' The bodyshifter falls is constantly under the effects of [[Merform (3.5e Spell)|''merform'']].
:''{{Anchor|Plain Look}} (1):'' The bodyshifter assumes a very very plain look, granting her a +10 bonus on [[SRD:Disguise Skill|disguise]] checks in order to disguise into no one in particular. The bonus increases to +20 when standing in a crowd. This cannot be used with [[#Stunning Look|Stunning Look]] or any Bodyshift/Bodymorph which makes her look extraordinary. :''{{Anchor|Regenerative Cells}} (1-3):'' The bodyshifter gains one third of her class level (rounded up) in [[Rapid Healing (3.5e Creature Ability)|Rapid Healing]]. She also gains the ability to regrow her limbs within 3d6 minutes, re-attach them and survive headless. If she invest an additional point it become [[SRD:Fast Healing|Fast Healing]] instead. If she invest two additional points it becomes [[True Immortal (3.5e Template)|Pseudo-Regeneration]].  :''{{Anchor|Stunning Look}} (1):'' The bodyshifter gains the [[Too Hot (3.5e Trait)|Too Hot]] trait and the ability to use ''Fascinate'' as [[SRD:Bard|Bard]] of her level (DC 10 +1/2 HD + [[SRD:Charisma|Charisma]] modifier) at will. :''{{Anchor|Suction Cups}} (2):'' The bodyshifter falls is constantly under the effect of [[SRD:Spider Climb|''spider climb'']].
:''{{Anchor|Superstrong Legs}} (12):'' The bodyshifter gains a +20 bonus on [[SRD:Jump Skill|Jump]] checks. She adds the distance she may use [[#Extend Limbs|Extend Limbs]] to the distance traveled with each jump.
'''{{Anchor|Masterwork Body}} {{Ex}}:''' A 1st level bodyshifter receives [[Masterwork Body (3.5e Feat)|Masterwork Body]] as a bonus feat.
'''{{Anchor|Extend Limbs}} {{Su}}:''' A 2nd level the bodyshifter has learned how to extend her limbs, this allows her to manipulate objects around her up to 20 feet outside of her reach. While she may manipulate objects (such as dragging a box or activating a lever), she is unable to use this ability to attack or activate magic items. The distance she can extend her limbs doubles at 7th level and each 5 levels thereafter.
'''{{Anchor|Efficient Physique}} {{Ex}}:''' A At 3rd level the bodyshifter gains a +1 bonus become immune to two of her physical ability scores, at 6th level and each 3 levels thereafter, the [[SRD:Fatigued|Fatigued]] condition. If she is made [[SRD:Exhausted|Exhausted]] she takes penalty as if she may increase two again by 1. She may apply the increase to different ability scores each timewas [[SRD:Fatigued|Fatigued]].
'''{{Anchor|Morphic Endurance}}:''' A 3rd level Bodyshifter bodyshifter gains [[SRD:Endurance, Grimoire (3.5e Feat)|Grimoire Endurance]] and [[Diehard, Grimoire (3.5e Feat)|Grimoire Diehard]] as a bonus feats. She may use her class level +3 instead of [[SRD:Survival Skill|Survival]] to determine , the bonus granted by [[Endurance, Grimoire (3.5e Feat)|Grimoire Endurance]]endurance increases by +1 at 5th level and each five levels thereafter.
'''{{Anchor|Variable Build}} {{Su}}:''' A 3rd level bodyshifter gains both ''powerful build'' and ''slight build'' (counting as either a size larger or smaller) as her form shift whenever it would be advantageous.
'''{{Anchor|Morphic Reach}} {{Ex}}:''' At 4th level, 8th and 16th level, the bodyshifter's natural reach increases by 5'.
'''{{Anchor|Shifting Resistance}} {{Ex}}:''' A 5th level bodyshifter become immune to effect which change her shape against her will, such as polymoprh spells and petrification. She may also always revert to her native form as a move action.
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