Difference between revisions of "SRD:Elder Fire Elemental"

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m (Bot-assisted addition of subtypes)
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</noinclude>
 
</noinclude>
 
{{Creature Table
 
{{Creature Table
| style=
+
|style=
| creature=Elder Fire [[SRD:Elemental Type|Elemental]]
+
|creature=Elder Fire [[SRD:Elemental Type|Elemental]]
| size=Huge  | type=[[SRD:Elemental Type|Elemental]] ([[SRD:Fire Subtype|Fire]], [[SRD:Extraplanar Subtype|Extraplanar]])
+
|size=Huge  |type=[[SRD:Elemental Type|Elemental]] |subtypes=[[SRD:Fire Subtype|Fire]], [[SRD:Extraplanar Subtype|Extraplanar]]
| hd=24d8+96  | hp=204  
+
|hd=24d8+96  |hp=204  
| init=+13
+
|init=+13
| speed=60 ft. (12 squares)
+
|speed=60 ft. (12 squares)
| ac=25 (–2 size, +9 [[SRD:Dexterity|Dex]], +8 natural) | touch=17 | flat=16
+
|ac=25 (–2 size, +9 [[SRD:Dexterity|Dex]], +8 natural) |touch=17 |flat=16
| bab=+18 | grapple=+32
+
|bab=+18 |grapple=+32
| at=Slam +26 melee (2d8+6 plus 2d8 fire)
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|at=Slam +26 melee (2d8+6 plus 2d8 fire)
| full_at=2 slams +26 melee (2d8+6 plus 2d8 fire)
+
|full_at=2 slams +26 melee (2d8+6 plus 2d8 fire)
| space=15 ft. | reach=15 ft.
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|space=15 ft. |reach=15 ft.
| sa=| Burn
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|sa=|Burn
| sq=[[SRD:Damage Reduction|Damage reduction]] 10/–, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]], immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold
+
|sq=[[SRD:Damage Reduction|Damage reduction]] 10/–, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Elemental Type|elemental traits]], immunity to fire, [[SRD:Vulnerability to Energy|vulnerability]] to cold
| fort=+14 | ref=+23 | will=+10
+
|fort=+14 |ref=+23 |will=+10
| str=22 | dex=29 | con=18 | int=6 | wis=11 | cha=11
+
|str=22 |dex=29 |con=18 |int=6 |wis=11 |cha=11
| skills=[[SRD:Listen Skill|Listen]] +28, [[SRD:Spot Skill|Spot]] +29
+
|skills=[[SRD:Listen Skill|Listen]] +28, [[SRD:Spot Skill|Spot]] +29
| feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]] <SUP>B</SUP>, [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Iron Will|Iron Will]], [[SRD:Mobility|Mobility]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>, [[SRD:Weapon Focus|Weapon Focus]] (slam)
+
|feats=[[SRD:Alertness|Alertness]], [[SRD:Blind-Fight|Blind Fight]], [[SRD:Combat Reflexes|Combat Reflexes]], [[SRD:Dodge|Dodge]], [[SRD:Improved Initiative|Improved Initiative]] <SUP>B</SUP>, [[SRD:Great Fortitude|Great Fortitude]], [[SRD:Iron Will|Iron Will]], [[SRD:Mobility|Mobility]], [[SRD:Spring Attack|Spring Attack]], [[SRD:Weapon Finesse|Weapon Finesse]]<SUP>B</SUP>, [[SRD:Weapon Focus|Weapon Focus]] (slam)
| env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]
+
|env=[[SRD:Elemental Plane of Fire|Elemental Plane of Fire]]
| org=Solitary
+
|org=Solitary
| cr=11
+
|cr=11
| treas=None
+
|treas=None
| align=[[SRD:Neutral|Usually neutral]]
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|align=[[SRD:Neutral|Usually neutral]]
| adv=25–48 [[SRD:Hit Dice|HD]] (Huge)
+
|adv=25–48 [[SRD:Hit Dice|HD]] (Huge)
| LA=—
+
|LA=—
 
}}
 
}}
 
<noinclude>
 
<noinclude>
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Creatures hitting a fire [[SRD:Elemental Type|elemental]] with [[SRD:Natural Weapons|natural weapons]] or unarmed attacks take fire damage as though hit by the [[SRD:Elemental Type|elemental]]’s attack, and also catch on fire unless they succeed on a [[SRD:Saving Throw|Reflex save]].
 
Creatures hitting a fire [[SRD:Elemental Type|elemental]] with [[SRD:Natural Weapons|natural weapons]] or unarmed attacks take fire damage as though hit by the [[SRD:Elemental Type|elemental]]’s attack, and also catch on fire unless they succeed on a [[SRD:Saving Throw|Reflex save]].
 
</noinclude>
 
</noinclude>
{|     class="zebra d20"
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{|   class="zebra d20"
 
|-
 
|-
! COLSPAN="4" | '''Fire [[SRD:Elemental Type|Elemental]] Sizes'''
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! COLSPAN="4" | '''Fire [[SRD:Elemental Type|Elemental]] Sizes'''
 
|-
 
|-
 
! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight'''!! '''Burn Save [[SRD:DC|DC]]'''
 
! '''[[SRD:Elemental Type|Elemental]]'''!! '''Height'''!! '''Weight'''!! '''Burn Save [[SRD:DC|DC]]'''
 
|-
 
|-
| Elder|| 40 ft.|| 12 lb.|| 26
+
|Elder||40 ft.||12 lb.||26
 
|}
 
|}
 
<noinclude>
 
<noinclude>

Revision as of 21:51, 5 December 2009

This material is published under the OGL

ELDER FIRE ELEMENTAL

Template:Creature Table

A fire elemental cannot enter water or any other nonflammable liquid. A body of water is an impassible barrier unless the fire elemental can step or jump over it.

Fire elementals speak Ignan, though they rarely choose to do so.

COMBAT

A fire elemental is a fierce opponent that attacks its enemies directly and savagely. It takes joy in burning the creatures and objects of the Material Plane to ashes.

Burn (Ex): A fire elemental’s slam attack deals bludgeoning damage plus fire damage from the elemental’s flaming body. Those hit by a fire elemental‘s slam attack also must succeed on a Reflex save or catch on fire. The flame burns for 1d4 rounds. The save DC varies with the elemental’s size (see the table below). A burning creature can take a move action to put out the flame. The save DC is Constitution- based.

Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental’s attack, and also catch on fire unless they succeed on a Reflex save.

Fire Elemental Sizes
Elemental Height Weight Burn Save DC
Elder 40 ft. 12 lb. 26




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Facts about "Elder Fire Elemental"
TitleElder Fire Elemental +