Difference between revisions of "SRD:Octopus"

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{{Creature Table
 
{{Creature Table
| creature=
+
|creature=
| style=
+
|style=
| size=Small | type=[[SRD:Animal Type|Animal]] ([[SRD:Aquatic Subtype|Aquatic]])
+
|size=Small |type=[[SRD:Animal Type|Animal]] |subtypes=[[SRD:Aquatic Subtype|Aquatic]]
| hd=2d8  | hp=9  
+
|hd=2d8  |hp=9  
| init=+3
+
|init=+3
| speed=20 ft. (4 squares), swim 30 ft.
+
|speed=20 ft. (4 squares), swim 30 ft.
| ac=16 (+1 size, +3 [[SRD:Dexterity|Dex]], +2 natural) | touch=14  | flat=13  
+
|ac=16 (+1 size, +3 [[SRD:Dexterity|Dex]], +2 natural) |touch=14  |flat=13  
| bab=+1 | grapple=+2
+
|bab=+1 |grapple=+2
| at=Arms +5 melee (0)
+
|at=Arms +5 melee (0)
| full_at=Arms +5 melee (0) and bite +0 melee (1d3)
+
|full_at=Arms +5 melee (0) and bite +0 melee (1d3)
| space=5 ft. | reach=5 ft.
+
|space=5 ft. |reach=5 ft.
| sa=[[SRD:Improved Grab|Improved grab]]
+
|sa=[[SRD:Improved Grab|Improved grab]]
| sq=Ink cloud, jet, [[SRD:Low-Light Vision|low-light vision]]
+
|sq=Ink cloud, jet, [[SRD:Low-Light Vision|low-light vision]]
| fort=+3 | ref=+6 | will=+1
+
|fort=+3 |ref=+6 |will=+1
| | str=12| dex=17| con=11| int=2| wis=12 | cha=3
+
||str=12|dex=17|con=11|int=2|wis=12 |cha=3
| skills=[[SRD:Escape Artist Skill|Escape Artist]] +13, [[SRD:Hide Skill|Hide]] +11, [[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +5, [[SRD:Swim Skill|Swim]] +9
+
|skills=[[SRD:Escape Artist Skill|Escape Artist]] +13, [[SRD:Hide Skill|Hide]] +11, [[SRD:Listen Skill|Listen]] +2, [[SRD:Spot Skill|Spot]] +5, [[SRD:Swim Skill|Swim]] +9
| feats=[[SRD:Weapon Finesse|Weapon Finesse]]
+
|feats=[[SRD:Weapon Finesse|Weapon Finesse]]
| env=Warm aquatic
+
|env=Warm aquatic
| org=Solitary
+
|org=Solitary
| align=[[SRD:Neutral|Always neutral]]
+
|align=[[SRD:Neutral|Always neutral]]
| cr=1
+
|cr=1
| adv=3–6 [[SRD:Hit Dice|HD]] (Medium)
+
|adv=3–6 [[SRD:Hit Dice|HD]] (Medium)
| la=—
+
|la=—
 
}}
 
}}
 
These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.
 
These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.

Revision as of 21:57, 5 December 2009

This material is published under the OGL

OCTOPUS

Template:Creature Table These bottom-dwelling sea creatures are dangerous only to their prey. If disturbed, they usually try to escape.

COMBAT

Improved Grab (Ex): To use this ability, an octopus must hit an opponent of any size with its arms attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and automatically deals bite damage.

Ink Cloud (Ex): An octopus can emit a cloud of jet-black ink 10 feet high by 10 feet wide by 10 feet long once per minute as a free action. The cloud provides total concealment, which the octopus normally uses to escape a losing fight. All vision within the cloud is obscured.

Jet (Ex): An octopus can jet backward once per round as a full-round action, at a speed of 200 feet. It must move in a straight line, but does not provoke attacks of opportunity while jetting.

Skills: An octopus can change colors, giving it a +4 racial bonus on Hide checks. An octopus also can squeeze and contort its body, giving it a +10 racial bonus on Escape Artist checks. An octopus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.

SEE WIKIPEDIA ENTRY: Octopus



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Facts about "Octopus"
TitleOctopus +