Difference between revisions of "SRD:Jump (Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (1 revision: SRD dump attempt 2)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
Line 1: Line 1:
 
{{OGL Top}}
 
{{OGL Top}}
{{Spell
+
{{3.5e Spell
 
| name=[[SRD:Jump Skill|Jump]]
 
| name=[[SRD:Jump Skill|Jump]]
| school=[[SRD:Transmutation|Transmutation]]
+
| school=Transmutation
 
| lvl=[[SRD:Assassin Spell List|Asn]] 1,  [[SRD:Druid Spell List|Drd]] 1,  [[SRD:Ranger Spell List|Rgr]] 1,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1
 
| lvl=[[SRD:Assassin Spell List|Asn]] 1,  [[SRD:Druid Spell List|Drd]] 1,  [[SRD:Ranger Spell List|Rgr]] 1,  [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 1
 
| comp=V, S, M
 
| comp=V, S, M

Revision as of 03:14, 9 January 2010

This material is published under the OGL


Jump
Transmutation
Level: Asn 1, Drd 1, Rgr 1, Sor/Wiz 1
Components: V, S, M
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 min./level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

The subject gets a +10 enhancement bonus on Jump checks. The enhancement bonus increases to +20 at caster level 5th, and to +30 (the maximum) at caster level 9th.

Material Component: A grasshopper’s hind leg, which you break when the spell is cast.



Back to Main PageSystem Reference DocumentSpells

Facts about "Jump (Spell)"
ComponentV +, S + and M +
IdentifierSpell +
LevelAsn 1 +, Drd 1 +, Rgr 1 + and Sor/Wiz 1 +
RangeTouch +
SchoolTransmutation +
TitleJump +