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Talk:Sharpshooter (3.5e Class)

1,911 bytes added, 00:13, 10 February 2010
Balance Level
:::::::::: If you honestly think that, why not bring it up on the forum? If the correct balance level for it as it currently is, ''is'' wizard, then I'll happily change things to make it rogue-level, or assign it to the wizard class level. But first one needs to establish that it is wizard-level. --[[User:Ghostwheel|Ghostwheel]] 22:21, February 9, 2010 (UTC)
 
:::::::::::I'm not sure that a forum vote to get it changed against your consent it really necessary here, since discussion hasn't actually broken down here. Before it gets to that, I think ElfsMaster should make his case a bit more explicitly. So far he's (not a gender assumption, just a standard pronoun) only really been concerned by it's damage output. I haven't done the numbers, but I'm not sure that this greatly exceeds a spirited charger in that respect, and he's just Fighter level. This can deal a substantial amount of damage and it has some very solid single target status effects, but nothing fight ending on it's own or even particularly above a standard rogue. These things aren't wizard level on their own. That it takes time to build up to them doesn't really matter in the balance assessment, since it's just a method of allowing them the use their powers all day long. So it's a great combatant, and it's got some solid utility skills (for all that they matter), but it doesn't have the campaign derailing utility or instant fight ending abilities common to wizard level. It can deal with the HD bloat common at higher CRs, but it doesn't do much in excess of that.
 
:::::::::::So I'm pretty much with your assessment of the class. It's a solid rogue level class that trades out single target damage for single target non-fight ending status effects once in a while. And when he decides to multi-target, he's likely burning a whole round in setup for it, which is a completely worthwhile and legitimate trade-off at that balance level given that he might has to make sure that his target lives through the round against the rest of his friends or he loses the setup round (with whatever aim points he got against the target that he needs to initiate the hail against). Some of the combat stuff might be high rogue level (maybe...), but the out of combat class stuff is a lot more limited.
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