Difference between revisions of "SRD:Ogre Zombie"
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=OGRE ZOMBIE= | =OGRE ZOMBIE= | ||
− | {{ | + | {{3.5e Monster Classic |
− | | style= | + | |style= |
− | | | + | |monster=[[SRD:Ogre|Ogre]] Zombie |
− | | size=Large | type= | + | |size=Large |type=Undead |
− | | hd=8d12+3 | hp=55 | + | |hd=8d12+3 |hp=55 |
− | | init=–2 | + | |init=–2 |
− | | speed=40 ft. (8 squares; can’t run) | + | |speed=40 ft. (8 squares; can’t run) |
− | | ac=15 (–1 size, –2 [[SRD:Dexterity|Dex]], +8 natural) | touch=7 | flat=15 | + | |ac=15 (–1 size, –2 [[SRD:Dexterity|Dex]], +8 natural) |touch=7 |flat=15 |
− | | bab=+4 | grapple=+14 | + | |bab=+4 |grapple=+14 |
− | | at=[[SRD:Greatclub|greatclub]] +9 melee (2d8+9) or slam +9 melee (1d8+9) or [[SRD:Javelin|javelin]] +1 ranged (1d8+6) | + | |at=[[SRD:Greatclub|greatclub]] +9 melee (2d8+9) or slam +9 melee (1d8+9) or [[SRD:Javelin|javelin]] +1 ranged (1d8+6) |
− | | full_at=[[SRD:Greatclub|greatclub]] +9 melee (2d8+9) or slam +9 melee (1d8+9) or [[SRD:Javelin|javelin]] +1 ranged (1d8+6) | + | |full_at=[[SRD:Greatclub|greatclub]] +9 melee (2d8+9) or slam +9 melee (1d8+9) or [[SRD:Javelin|javelin]] +1 ranged (1d8+6) |
− | | space=10 ft. | reach=10 ft. | + | |space=10 ft. |reach=10 ft. |
− | | sa=— | + | |sa=— |
− | | sq=Single actions only, [[SRD:Damage Reduction|damage reduction]] 5/slashing, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Undead Type|undead traits]] | + | |sq=Single actions only, [[SRD:Damage Reduction|damage reduction]] 5/slashing, [[SRD:Darkvision|darkvision]] 60 ft., [[SRD:Undead Type|undead traits]] |
− | | str=21 | dex=8 | con=- | int=- | wis=10 | cha=1 | + | |str=21 |dex=8 |con=- |int=- |wis=10 |cha=1 |
− | | fort=+2 | ref=+0 | will=+6 | + | |fort=+2 |ref=+0 |will=+6 |
− | | skills=— | + | |skills=— |
− | | feats=[[SRD:Toughness|Toughness]] | + | |feats=[[SRD:Toughness|Toughness]] |
− | | env=Temperate hills | + | |env=Temperate hills |
− | | org=Any | + | |org=Any |
− | | cr=3 | + | |cr=3 |
− | | treas=None | + | |treas=None |
− | | align=Always [[SRD:Neutral Evil|neutral evil]] | + | |align=Always [[SRD:Neutral Evil|neutral evil]] |
− | | adv=None | + | |adv=None |
− | | la=— | + | |la=— |
}} | }} | ||
Zombies are corpses reanimated through dark and sinister magic. | Zombies are corpses reanimated through dark and sinister magic. | ||
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Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple. | Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple. | ||
− | {{SRD Creature | + | |
− | + | ---- | |
− | + | {{SRD Creature Breadcrumb}} | |
− | [[Category: | + | {{OGL Bottom|part of the Revised (v.3.5) System Reference Document|SRD}} |
− | + | [[Category:SRD]] | |
− | + | [[Category:OGL]] | |
− | + | [[Category:Monster]] | |
− | [[Category: | ||
− | [[Category: |
Latest revision as of 17:53, 3 March 2014
This material is published under the OGL |
OGRE ZOMBIE[edit]
Ogre Zombie | |
---|---|
Size/Type: | Large Undead |
Hit Dice: | 8d12+3 (55 hp) |
Initiative: | –2 |
Speed: | 40 ft. (8 squares; can’t run) |
Armor Class: | 15 (–1 size, –2 Dex, +8 natural), touch 7, flat-footed 15 |
Base Attack/Grapple: | +4/+14 |
Attack: | greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6) |
Full Attack: | greatclub +9 melee (2d8+9) or slam +9 melee (1d8+9) or javelin +1 ranged (1d8+6) |
Space/Reach: | 10 ft./10 ft. |
Special Attacks: | — |
Special Qualities: | Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits |
Saves: | Fort +2, Ref +0, Will +6 |
Abilities: | Str 21, Dex 8, Con -, Int -, Wis 10, Cha 1 |
Skills: | — |
Feats: | Toughness |
Environment: | Temperate hills |
Organization: | Any |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Always neutral evil |
Advancement: | None |
Level Adjustment: | — |
Zombies are corpses reanimated through dark and sinister magic.
Because of their utter lack of intelligence, the instructions given to a newly created zombie must be very simple.
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