Difference between revisions of "Talk:Magekiller, Tome (3.5e Feat)"
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(Created page with '==Eep== Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone…') |
m (Coming back after reviewing the list of scaling feats, I feel even more strongly about my opinion) |
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+ | == Ratings == | ||
+ | {{Rating |rater=Surgo | ||
+ | |rating=oppose | ||
+ | |reason=I feel that Races of War (and subsequent Tome classes) have given us fighters and abilities such that they are capable of competing with spellcasters just fine. Therefore, I do not feel that something designed to entirely hose this group's entire class feature, and do it in a fashion that is pretty much entirely binary, is appropriate. | ||
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+ | The +0 ability is insanely powerful for its level. Mage Slayer works because it doesn't even get that until 6. In general though, the difference between the two feats is pretty stark: Mages at least have a chance to fight back against something with Mage Slayer, whereas with Magekiller it's just pointless. (Mage Slayer also adds a bit of utility, which greatly improves my feelings about the feat.) | ||
+ | }} | ||
==Eep== | ==Eep== | ||
Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone can be effected by the level 16 ability? [[User:Surgo|Surgo]] 19:48, September 30, 2009 (UTC) | Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone can be effected by the level 16 ability? [[User:Surgo|Surgo]] 19:48, September 30, 2009 (UTC) | ||
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+ | : Changed it a bit. How'sat look now? --[[User:Ghostwheel|Ghostwheel]] 00:02, October 1, 2009 (UTC) |
Latest revision as of 01:12, 3 April 2013
Ratings[edit]
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Surgo opposes this article and rated it 0 of 4. |
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I feel that Races of War (and subsequent Tome classes) have given us fighters and abilities such that they are capable of competing with spellcasters just fine. Therefore, I do not feel that something designed to entirely hose this group's entire class feature, and do it in a fashion that is pretty much entirely binary, is appropriate.
The +0 ability is insanely powerful for its level. Mage Slayer works because it doesn't even get that until 6. In general though, the difference between the two feats is pretty stark: Mages at least have a chance to fight back against something with Mage Slayer, whereas with Magekiller it's just pointless. (Mage Slayer also adds a bit of utility, which greatly improves my feelings about the feat.) |
Eep[edit]
Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone can be effected by the level 16 ability? Surgo 19:48, September 30, 2009 (UTC)
- Changed it a bit. How'sat look now? --Ghostwheel 00:02, October 1, 2009 (UTC)