Difference between revisions of "Talk:Magekiller, Tome (3.5e Feat)"

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(Created page with '==Eep== Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone…')
 
m (Coming back after reviewing the list of scaling feats, I feel even more strongly about my opinion)
 
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== Ratings ==
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{{Rating |rater=Surgo
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|rating=oppose
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|reason=I feel that Races of War (and subsequent Tome classes) have given us fighters and abilities such that they are capable of competing with spellcasters just fine. Therefore, I do not feel that something designed to entirely hose this group's entire class feature, and do it in a fashion that is pretty much entirely binary, is appropriate.
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The +0 ability is insanely powerful for its level. Mage Slayer works because it doesn't even get that until 6. In general though, the difference between the two feats is pretty stark: Mages at least have a chance to fight back against something with Mage Slayer, whereas with Magekiller it's just pointless. (Mage Slayer also adds a bit of utility, which greatly improves my feelings about the feat.)
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}}
 
==Eep==
 
==Eep==
  
 
Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone can be effected by the level 16 ability? [[User:Surgo|Surgo]] 19:48, September 30, 2009 (UTC)
 
Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone can be effected by the level 16 ability? [[User:Surgo|Surgo]] 19:48, September 30, 2009 (UTC)
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: Changed it a bit. How'sat look now? --[[User:Ghostwheel|Ghostwheel]] 00:02, October 1, 2009 (UTC)

Latest revision as of 01:12, 3 April 2013

Ratings[edit]

RatedOppose.png Surgo opposes this article and rated it 0 of 4.
I feel that Races of War (and subsequent Tome classes) have given us fighters and abilities such that they are capable of competing with spellcasters just fine. Therefore, I do not feel that something designed to entirely hose this group's entire class feature, and do it in a fashion that is pretty much entirely binary, is appropriate.

The +0 ability is insanely powerful for its level. Mage Slayer works because it doesn't even get that until 6. In general though, the difference between the two feats is pretty stark: Mages at least have a chance to fight back against something with Mage Slayer, whereas with Magekiller it's just pointless. (Mage Slayer also adds a bit of utility, which greatly improves my feelings about the feat.)

Eep[edit]

Some of this is a bit big. Getting the ability to ignore pretty much any magical defense against attack rolls at level 1? No limit to the number of times a round someone can be effected by the level 16 ability? Surgo 19:48, September 30, 2009 (UTC)

Changed it a bit. How'sat look now? --Ghostwheel 00:02, October 1, 2009 (UTC)