Difference between revisions of "SRD:Phantasmal Killer"
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− | {{Spell | + | {{3.5e Spell |
| name=Phantasmal Killer | | name=Phantasmal Killer | ||
− | | school= | + | | school=Illusion |
+ | | subschool=Phantasm | ||
| desc=[[SRD:Fear Effect|Fear]], [[SRD:Mind-Affecting Effect|Mind-Affecting]] | | desc=[[SRD:Fear Effect|Fear]], [[SRD:Mind-Affecting Effect|Mind-Affecting]] | ||
| lvl=[[SRD:Madness Domain|Madness]] 6, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4 | | lvl=[[SRD:Madness Domain|Madness]] 6, [[SRD:Sorcerer/Wizard Spell List|Sor/Wiz]] 4 |
Revision as of 03:16, 9 January 2010
This material is published under the OGL |
Illusion (Phantasm) [Fear, Mind-Affecting] | |
Level: | Madness 6, Sor/Wiz 4 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One living creature |
Duration: | Instantaneous |
Saving Throw: | Will disbelief (if interacted with), then Fortitude partial; see text |
Spell Resistance: | Yes |
You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject’s subconscious mind into something that its conscious mind can visualize: this most horrible beast. Only the spell’s subject can see the phantasmal killer. You see only a vague shape. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a Fortitude save or die from fear. Even if the Fortitude save is successful, the subject takes 3d6 points of damage.
If the subject of a phantasmal killer attack succeeds in disbelieving and is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
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