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White Guard (3.5e Class)

1 byte added, 10:13, 28 March 2010
Class Features: minor
'''{{Anchor|Martial Focus}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 2nd level. You gain a +1 to attack with martial weapons.
'''{{Anchor|Halt}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 3rd level. Whenever you deal damage to an opponent with an Oppurtunity Attack , that opponent 's move action is also held in place and cannot moveimmediately canceled. They may still make another move action for that round but only at half speed.
'''{{Anchor|Courage}} ([[SRD:Special Abilities Overview#Extraordinary|Ex]]):''' 4th level. You become immune to fear and fear effects.

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