Difference between revisions of "User:Karuma/Sandbox/Puppetmaster (3.5e Class)"
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− | <div>{{Anchor|Table: The | + | <div>{{Anchor|Table: The Puppetmaster}}</div> |
− | Hit Die: | + | Hit Die: d10 |
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! rowspan="2" | Level | ! rowspan="2" | Level | ||
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! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s | ! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s | ||
! rowspan="2" | Special | ! rowspan="2" | Special | ||
− | |||
− | |||
− | |||
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|- | |- | ||
! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]] | ! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]] | ||
− | |||
|- | |- | ||
|1st||class="left" | + || + || + || + | |1st||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
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|2nd||class="left" | + || + || + || + | |2nd||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|3rd||class="left" | + || + || + || + | |3rd||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|4th||class="left" | + || + || + || + | |4th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|5th||class="left" | + || + || + || + | |5th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|6th||class="left" | + || + || + || + | |6th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|7th||class="left" | + || + || + || + | |7th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|8th||class="left" | + || + || + || + | |8th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|9th||class="left" | + || + || + || + | |9th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|10th||class="left" | + || + || + || + | |10th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|11th||class="left" | + || + || + || + | |11th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|12th||class="left" | + || + || + || + | |12th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|13th||class="left" | + || + || + || + | |13th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|14th||class="left" | + || + || + || + | |14th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|15th||class="left" | + || + || + || + | |15th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|16th||class="left" | + || + || + || + | |16th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|17th||class="left" | + || + || + || + | |17th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|18th||class="left" | + || + || + || + | |18th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|19th||class="left" | + || + || + || + | |19th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- | |- | ||
|20th||class="left" | + || + || + || + | |20th||class="left" | + || + || + || + | ||
| class="left" | <-any class features gained at this level-> | | class="left" | <-any class features gained at this level-> | ||
− | |||
− | |||
|- class="noalt" | |- class="noalt" | ||
| colspan="42" class="skill" | | | colspan="42" class="skill" | |
Latest revision as of 00:42, 10 April 2012
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Contents
Puppetmaster[edit]
<-general description->.
Making a Puppetmaster[edit]
<-Strong points and weak points, and effectiveness with party members.->.
Abilities: <-description of most important attributes for this class->.
Races: <-description of relative likelihood of various races to join this class->.
Alignment: Any.
Starting Gold: <-starting gold; YdZ->×10 gp (<-average starting gold. This calculated by multiplying the number of die rolls by the die size plus one and mulitplying the result by 5 [Y × (Z + 1) × 5].-> gp).
Starting Age: <-Select "Simple" or "As rogue", "Moderate" or "As fighter", or "Complex" or "As wizard", to let players know which starting age category to use for 1st-level characters->.
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
2nd | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
3rd | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
4th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
5th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
6th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
7th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
8th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
9th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
10th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
11th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
12th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
13th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
14th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
15th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
16th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
17th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
18th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
19th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
20th | + | + | + | + | <-any class features gained at this level-> | ||||||||||||||||||||||||||||||||||||
Class Skills (<-number of skill points-> + Int modifier per level, ×4 at 1st level) |
Class Features[edit]
All of the following are class features of the <-class name->.
Weapon and Armor Proficiency: <-description of class weapon & armor proficiencies->.
Spells: <-Delete this section if this class does not cast spells. description of spellcasting abilities: on what stat save DCs are based, on what stat bonus spells are based, and what stat determines the highest level spell that can be cast.->. <-pluralized class name-> choose their spells from the following list:
0—<-spells, spells, spells->
1st—<-spells, spells, spells->
2nd—<-spells, spells, spells->
3rd—<-spells, spells, spells->
4th—<-spells, spells, spells->
5th—<-spells, spells, spells->
6th—<-spells, spells, spells->
7th—<-spells, spells, spells->
8th—<-spells, spells, spells->
9th—<-spells, spells, spells->
Level | Spells Known | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
1st | — | — | — | — | — | — | — | — | — | — |
2nd | — | — | — | — | — | — | — | — | — | — |
3rd | — | — | — | — | — | — | — | — | — | — |
4th | — | — | — | — | — | — | — | — | — | — |
5th | — | — | — | — | — | — | — | — | — | — |
6th | — | — | — | — | — | — | — | — | — | — |
7th | — | — | — | — | — | — | — | — | — | — |
8th | — | — | — | — | — | — | — | — | — | — |
9th | — | — | — | — | — | — | — | — | — | — |
10th | — | — | — | — | — | — | — | — | — | — |
11th | — | — | — | — | — | — | — | — | — | — |
12th | — | — | — | — | — | — | — | — | — | — |
13th | — | — | — | — | — | — | — | — | — | — |
14th | — | — | — | — | — | — | — | — | — | — |
15th | — | — | — | — | — | — | — | — | — | — |
16th | — | — | — | — | — | — | — | — | — | — |
17th | — | — | — | — | — | — | — | — | — | — |
18th | — | — | — | — | — | — | — | — | — | — |
19th | — | — | — | — | — | — | — | — | — | — |
20th | — | — | — | — | — | — | — | — | — | — |
Power Points/Day: A <-class name->’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table: <-class name->. In addition, he receives bonus power points per day if he has a high <-relevant ability-> score (see Table: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.
Powers Known: <-Delete this section if this class does not manifest powers. description of manifesting abilities: on what stat save DCs are based, on what stat bonus powers points are based, and what stat determines the highest level power that can be manifested.->. <-pluralized class name-> choose their powers from the following list:
0—<-powers, powers, powers->
1st—<-powers, powers, powers->
2nd—<-powers, powers, powers->
3rd—<-powers, powers, powers->
4th—<-powers, powers, powers->
5th—<-powers, powers, powers->
6th—<-powers, powers, powers->
7th—<-powers, powers, powers->
8th—<-powers, powers, powers->
9th—<-powers, powers, powers->
Maximum Power Level Known: This column determines the highest level power he can learn at this level.
To learn or manifest a power, a <-class name-> must have an <-relevant ability-> score of at least 10 + the power’s level.
<span id="<-extraordinary class feature->"><-extraordinary class feature-></span> (Ex): <-class feature game rule information->
<span id="<-psi-like class feature->"><-psi-like class feature-></span> (Ps): <-class feature game rule information->
<span id="<-spell-like class feature->"><-spell-like class feature-></span> (Sp): <-class feature game rule information->
<span id="<-supernatural class feature->"><-supernatural class feature-></span> (Su): <-class feature game rule information->
<span id="<-class feature->"><-class feature-></span>: <-class feature game rule information->
<span id="<-subclass feature->"><-subclass feature-></span> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->
<-Lather, rinse...->
<-... repeat as necessary.->
Ex-<-pluralized class name->[edit]
<-Describe what happens when a character violates the alignment restrictions of any other class restrictions. If there are no behavior or alignment restrictions delete this section->.
Epic <-class name->[edit]
Level | Special | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
21st | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
22nd | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
23rd | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
24th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
25th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
26th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
27th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
28th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
29th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
30th | <-any improvements to class features gained at this level, including any bonus feats-> | ||||||||||||||||||||||||||||||||||||||||
<-number of skill points-> + Int modifier skill points per level. |
<-existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-another existing class feature->: <-how this class feature increases or accumulates at epic levels->
<-Lather, rinse...->
<-... repeat.->
Bonus Feats : The epic <-class name-> gains a bonus feat (selected from the list of epic <-class name-> bonus feats) every <-number of feats per level-> levels after 20th.
Epic <-class name-> Bonus Feat List: <-list of bonus epic feats->.
<-Sample race of your choice-> <-class name-> Starting Package[edit]
Weapons: <-Weapon selection for starting at 1st level with this class.->.
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Skill | Ranks | Ability | Armor Check Penalty |
---|---|---|---|
<-Skill name-> | <-4 for class skills and 2 for cross-class skills-> | <-Abbrieviated key ability-> | <-armor check penalty based on starting armor. If innapplicable put "—"-> |
<-Skill name-> | <-4 for class skills and 2 for cross-class skills-> | <-Abbrieviated key ability-> | <-armor check penalty based on starting armor. If innapplicable put "—"->
<-copy and paste the rows as necessary.-> |
Feat: <-1st-level feat selection->.
Bonus Feats: <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->.
Gear: <-Starting armor and other equipment outside of weapons.->.
Gold: <-Starting gold using this package.->.
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