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(Class Features: VFX intro)
(Making a Viewtiful Warrior: More Class Feature notes)
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===Making a Viewtiful Warrior===
 
===Making a Viewtiful Warrior===
  
The Viewtiful Warrior uses VFX to enhance his effectiveness and do things that nobody else can. But he must do so judiciously, for VFX has its limits. If used too much, the VFX will temporarily leave him, and then he becomes vulnerable. He can fight well enough on his own, but he appreciates having friends to watch his back while he recharges.
+
The Viewtiful Warrior uses VFX to enhance his effectiveness and do things that nobody else can. But he must do so judiciously, for VFX has its limits. If used too much, the VFX will temporarily leave him, and then he becomes vulnerable. He can fight well enough on his own, but he appreciates having friends to watch his back while he recharges, as regaining his power tends to take him a while.
  
'''Abilities:''' Charisma is by far the Viewtiful Warrior's most important ability, as many of his class abilities depend on that. After that, he needs Dexterity to enhance his dodging abilities, and Strength to enhance his melee damage and chances of hitting. Constitution is (as always) useful for hit points, as the Viewtiful Warrior's hit die is a little small for a melee fighter. Last in the order of importance is Wisdom (for Will saves) and Intelligence (for skill points).
+
'''Abilities:''' [[SRD:Charisma|Charisma]] is by far the Viewtiful Warrior's most important ability, as many of his class abilities depend on it (his strength stems from living his life in the spotlight, after all). After that, he needs [[SRD:Dexterity|Dexterity]] to enhance his dodging abilities, and [[SRD:Strength|Strength]] to enhance his melee damage and chances of hitting. [[SRD:Constitution|Constitution]] is (as always) useful for hit points, as the Viewtiful Warrior's hit die is a little small for a melee fighter. Last in the order of importance is [[SRD:Wisdom|Wisdom]] (for [[SRD:Will|Will]] saves) and [[SRD:Intelligence|Intelligence]] (for skill points).
  
'''Races:''' Humans, with their love of being the center of attention, are very likely to pursue this path if they find they have the talent for it. Gnomes also find this path quite appealing. Dwarves and elves don't quite get it - they find Viewtiful Warriors a bit distasteful and showoffish.
+
'''Races:''' Humans, with their love of being the center of attention, are very likely to pursue this path if they find they have the talent for it. Gnomes also find this path quite appealing, as it melds well with their natural abilities. Dwarves and elves don't quite get it - they find Viewtiful Warriors a bit distasteful and showoffish.
  
 
'''Alignment:''' Any.
 
'''Alignment:''' Any.
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|-
 
|-
 
|1st||class="left" | +1 || +0 || +2 || +2
 
|1st||class="left" | +1 || +0 || +2 || +2
| class="left" | [[#VFX|VFX]], [[#Double Jump|Double Jump]], [[#VFX Slow|VFX Slow]], [[#You're Too Slow!|You're Too Slow!]]
+
| class="left" | [[#VFX|VFX]], [[#Improved Unarmed Strike|Improved Unarmed Strike]], [[#Unarmed Mastery|Unarmed Mastery]], [[#You're Too Slow!|You're Too Slow!]], [[#Double Jump|Double Jump]], [[#VFX Slow|VFX Slow]]
 
|8||1/3 rounds
 
|8||1/3 rounds
 
|-
 
|-
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|-
 
|-
 
|3rd||class="left" | +3 || +1 || +3 || +3
 
|3rd||class="left" | +3 || +1 || +3 || +3
| class="left" | [[#Evasion|Evasion]]
+
| class="left" | [[#Evasion|Evasion]], [[#Air Pummel|Air Pummel]]
 
|10||1/3 rounds
 
|10||1/3 rounds
 
|-
 
|-
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|-
 
|-
 
|6th||class="left" | +6/+1 || +2 || +5 || +5
 
|6th||class="left" | +6/+1 || +2 || +5 || +5
| class="left" | [[#Yatagashiri|Yatagashiri]] or [[#Desperado|Desperado]]
+
| class="left" | [[#Yatagarashi|Yatagarashi]] or [[#Desperado|Desperado]]
 
|13||1/2 rounds
 
|13||1/2 rounds
 
|-
 
|-
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|-
 
|-
 
|8th||class="left" | +8/+3 || +2 || +6 || +6
 
|8th||class="left" | +8/+3 || +2 || +6 || +6
| class="left" | VFX Mach Speed Level 2 or Desperado Level 2
+
| class="left" | VFX Mach Speed Level 2 and/or Desperado Level 2
 
|15||1/round
 
|15||1/round
 
|-
 
|-
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|-
 
|-
 
|10th||class="left" | +10/+5 || +3 || +7 || +7
 
|10th||class="left" | +10/+5 || +3 || +7 || +7
| class="left" |  
+
| class="left" | [[#Stunning Fist|Stunning Fist]]
 
|17||1/round
 
|17||1/round
 
|-
 
|-
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|-
 
|-
 
|12th||class="left" | +12/+7/+2 || +4 || +8 || +8
 
|12th||class="left" | +12/+7/+2 || +4 || +8 || +8
| class="left" | VFX Mach Speed Level 3 or Desperado Level 3
+
| class="left" | VFX Mach Speed Level 3 and/or Desperado Level 3
 
|19||1/round
 
|19||1/round
 
|-
 
|-
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| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
 
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
 
'''Class Skills ([[Skill Points::4]] + [[SRD:Intelligence|Int]] modifier per level, &times;4 at 1st level)'''<br/>
<!--class skills: simply delete those skills which your class does not have as class skills from the complete list below.  If you only allow a subsection, such as Knowledge (arcana) (religion), write it like that. -->
 
 
{{3.5e Skills|Autohypnosis,  
 
{{3.5e Skills|Autohypnosis,  
 
Balance,  
 
Balance,  
Line 149: Line 148:
 
Intimidate,  
 
Intimidate,  
 
Jump,  
 
Jump,  
 +
Knowledge (Local),
 
Knowledge (Theater),  
 
Knowledge (Theater),  
Listen,
+
Listen,  
 
Martial Lore,
 
Martial Lore,
 
Move Silently,  
 
Move Silently,  
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'''Weapon and Armor Proficiency:''' Viewtiful Warriors are proficient with all simple weapons and three martial weapons, but most prefer not to use them. Viewtiful Warriors are not proficient with any armor or shields. A hero doesn't block, he dodges with style!
 
'''Weapon and Armor Proficiency:''' Viewtiful Warriors are proficient with all simple weapons and three martial weapons, but most prefer not to use them. Viewtiful Warriors are not proficient with any armor or shields. A hero doesn't block, he dodges with style!
  
'''{{Anchor|VFX}}:''' VFX is what suffuses the Viewtiful Warrior's being and grants him his powers. This mystical energy is born from the essence of drama and style. A Viewtiful Warrior has a pool of VFX that recharges over time. So long as he retains 1 point of VFX, he has abilities that easily rival the mightiest of mundane warriors, but if it runs out completely, he's reduced to a mere commoner until at least 8 points have recharged.
+
'''{{Anchor|VFX}}:''' VFX is what suffuses the Viewtiful Warrior's being and grants him his powers. This mystical energy is born from the essence of drama and style. A Viewtiful Warrior has a pool of VFX that recharges over time. So long as he retains 1 point of VFX, he has abilities that easily rival the mightiest of mundane warriors, but if it runs out completely, he's reduced to a mere warrior until at least 8 points have recharged.
 +
 
 +
'''VFX does ''not'' recharge while ''ANY'' VFX power (Slow, Mach Speed, Replay, Zoom) is in use!!!'''
 +
 
 +
'''{{Anchor|Improved Unarmed Strike}}:''' Viewtiful Warriors disdain weaponry - their fists and feet are all they need. A Viewtiful Warrior gains [[SRD:Improved Unarmed Strike|Improved Unarmed Strike]] as a bonus feat at 1st level. He retains this even if he runs out of VFX.
 +
 
 +
'''{{Anchor|Unarmed Mastery}} (Ex):''' Viewtiful Warriors are natural experts at unarmed combat. In fact, their unarmed attack ability is equal to a monk's! A Viewtiful Warrior is considered armed when making unarmed attacks and does not provoke attacks of opportunity. His unarmed attack damage and ability to penetrate damage reduction is equal to a monk of the same size category and class level. However, he does lose this enhanced damage if he runs out of VFX.
 +
 
 +
'''{{Anchor|VFX Slow}}:''' The first VFX power a Viewtiful Warrior develops is VFX Slow. As an immediate action, the Viewtiful Warrior can tap into his VFX to slow down the world around him, out to a radius of 100 feet per level. The Viewtiful Warrior himself loses 5 feet of movement speed while this power is in effect, but ''everything'' around him behaves as if ''slowed'', even if otherwise immune to such effects. Time itself slows down - objects fall slower, projectiles move slower, ''everything'' moves slower. VFX Slow costs 1 VFX point per round that it remains in effect, but it can be deactivated with a free action or an immediate action (depending on whether or not it's the Viewtiful Warrior's turn). In addition to slowing things down, VFX Slow has the following effects:
 +
 
 +
* The Viewtiful Warrior's attacks become more dramatic, and therefore more powerful. He adds his Charisma modifier (minimum +1) to all attack and damage rolls. In fact, he adds his Charisma modifier to all damage sustained by anything other than himself or his allies from any source, simply by making the impact more dramatic.
 +
* The Viewtiful Warrior can dodge just about ''anything'', but at a price. As long as VFX Slow remains in effect, the Viewtiful Warrior gains a +20 dodge bonus. However, anything that misses him by 20 or less is not subject to the "You're Too Slow!" ability and immediately costs him 4 VFX points (or all of his VFX points if he has less than that remaining.)
  
 
'''{{Anchor|You're Too Slow!}} {{Ex}}:''' Any creature that misses the Viewtiful Warrior with all of its attacks in the round in melee is stunned for 1 round. This class ability is ''not'' lost if the Viewtiful Warrior runs out of VFX.
 
'''{{Anchor|You're Too Slow!}} {{Ex}}:''' Any creature that misses the Viewtiful Warrior with all of its attacks in the round in melee is stunned for 1 round. This class ability is ''not'' lost if the Viewtiful Warrior runs out of VFX.
  
'''''{{Anchor|Viewtiful Dodge}}'' {{Ex}}:''' A Viewtiful Warrior has a dodge bonus to AC equal to ½ his class level, rounded down.
+
'''''{{Anchor|Viewtiful Dodge}}'' {{Ex}}:''' A Viewtiful Warrior has a dodge bonus to AC equal to ½ his class level, rounded down. He also gains a bonus to attack and damage rolls against stunned or paralyzed opponents equal to this dodge bonus.
  
 
'''''{{Anchor|<-spell-like class feature->}}'' {{Sp}}:''' <-class feature game rule information->
 
'''''{{Anchor|<-spell-like class feature->}}'' {{Sp}}:''' <-class feature game rule information->
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====Ex-Viewtiful Warrior====
 
====Ex-Viewtiful Warrior====
  
Viewtiful Warriors temporarily lose their class features if they run out of VFX, but this is only until they can recharge to basic capacity. Rumor has it that a strong incursion of reality can deactivate a Viewtiful Warrior's powers unless he has a supportive audience; his powers may be suppressed in a dead magic zone. But really, it's not possible to be an ex-Viewtiful Warrior... well, not unless you somehow lose your V-Watch... but especially strong Viewtiful Warriors don't even lose their powers then. Once you can activate the power of Henshin, it's always a part of you.
+
Viewtiful Warriors temporarily lose most of their class features if they run out of VFX, but this is only until they can recharge to basic capacity. Rumor has it that a strong incursion of reality can deactivate a Viewtiful Warrior's powers unless he has a supportive audience; his powers may be suppressed in a dead magic zone. But really, it's not possible to be an ex-Viewtiful Warrior... well, not unless you somehow lose your V-Watch... but especially strong Viewtiful Warriors don't even lose their powers then. Once you can activate the power of Henshin, it's always a part of you.
  
 
====Epic Viewtiful Warrior====
 
====Epic Viewtiful Warrior====
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Hit Die: d8
 
Hit Die: d8
 
|-
 
|-
! Level !! Special
+
! Level !! VFX Points !! Special
 
|-  
 
|-  
| 21st || class="left" |  
+
| 21st || class="left" | 29 ||
 
|-  
 
|-  
| 22nd || class="left" |  
+
| 22nd || class="left" | 30 ||
 
|-  
 
|-  
| 23rd || class="left" | Bonus Feat
+
| 23rd || class="left" | 31 || Bonus Feat
 
|-  
 
|-  
| 24th || class="left" |  
+
| 24th || class="left" | 32 ||  
 
|-  
 
|-  
| 25th || class="left" |  
+
| 25th || class="left" | 33 ||  
 
|-  
 
|-  
| 26th || class="left" | Bonus Feat
+
| 26th || class="left" | 34 || Bonus Feat
 
|-  
 
|-  
| 27th || class="left" |  
+
| 27th || class="left" | 35 ||  
 
|- class
 
|- class
| 28th || class="left" |  
+
| 28th || class="left" | 36 ||  
 
|- class
 
|- class
| 29th || class="left" | Bonus Feat
+
| 29th || class="left" | 37 || Bonus Feat
 
|- class=
 
|- class=
| 30th || class="left" |  
+
| 30th || class="left" | 38 || 
 
|- class="noalt"
 
|- class="noalt"
 
| colspan="42" class="skill" |
 
| colspan="42" class="skill" |
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'''Other Classes:''' <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.
 
'''Other Classes:''' <-How this class typically interacts with other classes and how characters of this class interact with characters of other classes->.
  
'''Combat:''' The Viewtiful Warrior is a "burst damage" combatant. He dishes out heavy damage with his VFX powers, then darts out of harm's way before his VFX can run out. His ability to stun enemies just by dodging their attacks can prove very useful, as it enables him and his allies to dish out a world of hurt on unwary foes.
+
'''Combat:''' The Viewtiful Warrior is a "burst damage" combatant. He dishes out heavy damage with his VFX powers, then darts out of harm's way before his VFX can run out. He does a lot of damage in a short amount of time, but then he has to back off and go on the defensive. His ability to stun enemies just by dodging their attacks can prove very useful, as it enables him and his allies to dish out a world of hurt on unwary foes.
  
'''Advancement:''' <-Typical advancement options for characters with this class.  Include desirable multiclass options->.
+
'''Advancement:''' The abilities of the [[Combo Master (3.5e Prestige Class)|Combo Master]] work wonderfully with the abilities of the Viewtiful Warrior.
 
  REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A..." SECTION -->
 
  REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "PLAYING A..." SECTION -->
  
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION
 
<!-- REMOVE THIS LINE WHEN YOU HAVE COMPLETED THE "... IN THE WORLD" SECTION
====<-pluralized class name-> in the World====
+
====Viewtiful Warriors in the World====
  
{{quote|<-Some quote from a character of this class->|orig=<-NPC name->, <-race-> <-class->}}
+
{{quote|There's ''always'' a plot twist before the happy ending!|orig=Joe Black, Human Viewtiful Warrior}}
  
 
<-Where characters of this class fit in a d20 world.->
 
<-Where characters of this class fit in a d20 world.->
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'''Daily Life:''' <-day in the life of a character of this class->.
 
'''Daily Life:''' <-day in the life of a character of this class->.
  
'''Notables:''' <-notable NPCs of this class->.
+
'''Notables:''' Captain Blue is a legendary Viewtiful Warrior and movie director who busies himself with training the next generation of superheroes. Joe Black is a Viewtiful Warrior who, along with his girlfriend Silvia, is the strongest candidate for inheriting Captain Blue's legacy. Jet Black, Joe's father, was tainted by a corrupt film and rampaged on a brief reign of terror until Joe and Silvia bashed him back to his senses. Alastor is a half-fiend Viewtiful Warrior whose weapon of choice is a greatsword, rather than his fists.
  
 
'''Organizations:''' <-info on what, where, when, and how characters of this class congregate and assemble->.
 
'''Organizations:''' <-info on what, where, when, and how characters of this class congregate and assemble->.
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====Viewtiful Warrior Lore====
 
====Viewtiful Warrior Lore====
  
Characters with ranks in <-the appropriate skills-> can research <-pluralized class name-> to learn more about them.  When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
+
Characters with ranks in <-the appropriate skills-> can research Viewtiful Warriors to learn more about them.  When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
  
 
{| class="zebra d20"
 
{| class="zebra d20"

Revision as of 18:39, 9 November 2012

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Author: Luigifan18 (talk)
Date Created: November 8, 2012
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A fleet-footed fighter who draws his or her strength from theatrics. 20 Good Poor Good Good Other Full



Viewtiful Warrior

There are many sources one can turn to for power. Some use magic to empower themselves, unlocking the secrets of the universe through study, inborn power, or faith in a deity or in nature. Some use their ki to empower themselves. Some use the power of their mind to break their enemies. Some simply master weapons, some get incredibly angry, and some use fancy special techniques. The Viewtiful Warrior is none of these (well, okay, he's kind of the last one, but those who follow the Sublime Way might be insulted by the comparison). No, the Viewtiful Warrior gets his strength from the force known only as "Viewtiful Effects", or "VFX". He fights with style, and this is his strength.

Making a Viewtiful Warrior

The Viewtiful Warrior uses VFX to enhance his effectiveness and do things that nobody else can. But he must do so judiciously, for VFX has its limits. If used too much, the VFX will temporarily leave him, and then he becomes vulnerable. He can fight well enough on his own, but he appreciates having friends to watch his back while he recharges, as regaining his power tends to take him a while.

Abilities: Charisma is by far the Viewtiful Warrior's most important ability, as many of his class abilities depend on it (his strength stems from living his life in the spotlight, after all). After that, he needs Dexterity to enhance his dodging abilities, and Strength to enhance his melee damage and chances of hitting. Constitution is (as always) useful for hit points, as the Viewtiful Warrior's hit die is a little small for a melee fighter. Last in the order of importance is Wisdom (for Will saves) and Intelligence (for skill points).

Races: Humans, with their love of being the center of attention, are very likely to pursue this path if they find they have the talent for it. Gnomes also find this path quite appealing, as it melds well with their natural abilities. Dwarves and elves don't quite get it - they find Viewtiful Warriors a bit distasteful and showoffish.

Alignment: Any.

Starting Gold: 6d6×10 gp (210 gp).

Starting Age: Simple.

Table: The Viewtiful Warrior

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Maximum VFX Points VFX Recharge Rate
Fort Ref Will
1st +1 +0 +2 +2 VFX, Improved Unarmed Strike, Unarmed Mastery, You're Too Slow!, Double Jump, VFX Slow 8 1/3 rounds
2nd +2 +0 +3 +3 Voomerang, Shocking Pink, Viewtiful Dodge 9 1/3 rounds
3rd +3 +1 +3 +3 Evasion, Air Pummel 10 1/3 rounds
4th +4 +1 +4 +4 Red Hot Kick 11 1/2 rounds
5th +5 +1 +4 +4 VFX Mach Speed or VFX Replay 12 1/2 rounds
6th +6/+1 +2 +5 +5 Yatagarashi or Desperado 13 1/2 rounds
7th +7/+2 +2 +5 +5 VFX Zoom 14 1/2 rounds
8th +8/+3 +2 +6 +6 VFX Mach Speed Level 2 and/or Desperado Level 2 15 1/round
9th +9/+4 +3 +6 +6 Improved Evasion 16 1/round
10th +10/+5 +3 +7 +7 Stunning Fist 17 1/round
11th +11/+6/+1 +3 +7 +7 Ukemi 18 1/round
12th +12/+7/+2 +4 +8 +8 VFX Mach Speed Level 3 and/or Desperado Level 3 19 1/round
13th +13/+8/+3 +4 +8 +8 20 1/round
14th +14/+9/+4 +4 +9 +9 Viewtiful Forever 21 1/round
15th +15/+10/+5 +5 +9 +9 22 1/round
16th +16/+11/+6/+1 +5 +10 +10 23 2/round
17th +17/+12/+7/+1 +5 +10 +10 24 2/round
18th +18/+13/+8/+2 +6 +11 +11 25 2/round
19th +19/+14/+9/+4 +6 +11 +11 26 2/round
20th +20/+15/+10/+5 +6 +12 +12 Take 2 28 2/round

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Autohypnosis (Wis), Balance (Dex), Bluff (Cha), Concentration (Con), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Iajitsu Focus (), Intimidate (Cha), Jump (Str), Knowledge (Local) (Int), Knowledge (Theater) (Int), Listen (Wis), Martial Lore (Int), Move Silently (Dex), Perform (Cha), Search (Int), Sense Motive (Wis), Spot (Wis), Swim (Str), Tumble (Dex).

Class Features

All of the following are class features of the Viewtiful Warrior.

Weapon and Armor Proficiency: Viewtiful Warriors are proficient with all simple weapons and three martial weapons, but most prefer not to use them. Viewtiful Warriors are not proficient with any armor or shields. A hero doesn't block, he dodges with style!

VFX: VFX is what suffuses the Viewtiful Warrior's being and grants him his powers. This mystical energy is born from the essence of drama and style. A Viewtiful Warrior has a pool of VFX that recharges over time. So long as he retains 1 point of VFX, he has abilities that easily rival the mightiest of mundane warriors, but if it runs out completely, he's reduced to a mere warrior until at least 8 points have recharged.

VFX does not recharge while ANY VFX power (Slow, Mach Speed, Replay, Zoom) is in use!!!

Improved Unarmed Strike: Viewtiful Warriors disdain weaponry - their fists and feet are all they need. A Viewtiful Warrior gains Improved Unarmed Strike as a bonus feat at 1st level. He retains this even if he runs out of VFX.

Unarmed Mastery (Ex): Viewtiful Warriors are natural experts at unarmed combat. In fact, their unarmed attack ability is equal to a monk's! A Viewtiful Warrior is considered armed when making unarmed attacks and does not provoke attacks of opportunity. His unarmed attack damage and ability to penetrate damage reduction is equal to a monk of the same size category and class level. However, he does lose this enhanced damage if he runs out of VFX.

VFX Slow: The first VFX power a Viewtiful Warrior develops is VFX Slow. As an immediate action, the Viewtiful Warrior can tap into his VFX to slow down the world around him, out to a radius of 100 feet per level. The Viewtiful Warrior himself loses 5 feet of movement speed while this power is in effect, but everything around him behaves as if slowed, even if otherwise immune to such effects. Time itself slows down - objects fall slower, projectiles move slower, everything moves slower. VFX Slow costs 1 VFX point per round that it remains in effect, but it can be deactivated with a free action or an immediate action (depending on whether or not it's the Viewtiful Warrior's turn). In addition to slowing things down, VFX Slow has the following effects:

  • The Viewtiful Warrior's attacks become more dramatic, and therefore more powerful. He adds his Charisma modifier (minimum +1) to all attack and damage rolls. In fact, he adds his Charisma modifier to all damage sustained by anything other than himself or his allies from any source, simply by making the impact more dramatic.
  • The Viewtiful Warrior can dodge just about anything, but at a price. As long as VFX Slow remains in effect, the Viewtiful Warrior gains a +20 dodge bonus. However, anything that misses him by 20 or less is not subject to the "You're Too Slow!" ability and immediately costs him 4 VFX points (or all of his VFX points if he has less than that remaining.)

You're Too Slow! (Ex): Any creature that misses the Viewtiful Warrior with all of its attacks in the round in melee is stunned for 1 round. This class ability is not lost if the Viewtiful Warrior runs out of VFX.

Viewtiful Dodge (Ex): A Viewtiful Warrior has a dodge bonus to AC equal to ½ his class level, rounded down. He also gains a bonus to attack and damage rolls against stunned or paralyzed opponents equal to this dodge bonus.

<span id="<-spell-like class feature->"><-spell-like class feature-></span> (Sp): <-class feature game rule information->

<span id="<-supernatural class feature->"><-supernatural class feature-></span> (Su): <-class feature game rule information->

<span id="<-class feature->"><-class feature-></span>: <-class feature game rule information->

<span id="<-subclass feature->"><-subclass feature-></span> <-"(Ex)", "(Su)", "(Sp)", or "(Ps)" if applicable.->: <-subclass feature game rule information->

<-Lather, rinse...->

<-... repeat as necessary.->

Ex-Viewtiful Warrior

Viewtiful Warriors temporarily lose most of their class features if they run out of VFX, but this is only until they can recharge to basic capacity. Rumor has it that a strong incursion of reality can deactivate a Viewtiful Warrior's powers unless he has a supportive audience; his powers may be suppressed in a dead magic zone. But really, it's not possible to be an ex-Viewtiful Warrior... well, not unless you somehow lose your V-Watch... but especially strong Viewtiful Warriors don't even lose their powers then. Once you can activate the power of Henshin, it's always a part of you.

Epic Viewtiful Warrior

Table: The Epic Viewtiful Warrior

Hit Die: d8

Level VFX Points Special
21st 29
22nd 30
23rd 31 Bonus Feat
24th 32
25th 33
26th 34 Bonus Feat
27th 35
28th 36
29th 37 Bonus Feat
30th 38

4 + Int modifier skill points per level.

VFX: VFX doesn't recharge any faster after 20th level, though the maximum VFX limit still increases by 1 point with each level.

<-another existing class feature->: <-how this class feature increases or accumulates at epic levels->

<-Lather, rinse...->

<-... repeat.->

Bonus Feats : The epic Viewtiful Warrior gains a bonus feat (selected from the list of epic Viewtiful Warrior bonus feats) every 3 levels after 20th.

Epic Viewtiful Warrior Bonus Feat List: <-list of bonus epic feats->.

Human Viewtiful Warrior Starting Package

Weapons: <-Weapon selection for starting at 1st level with this class.->.

Skill Selection: Pick a number of skills equal to 4 + Int modifier.

Skill Ranks Ability Armor
Check
Penalty
<-Skill name-> <-4 for class skills and 2 for cross-class skills-> <-Abbrieviated key ability-> <-armor check penalty based on starting armor. If inapplicable put "—"->
<-Skill name-> <-4 for class skills and 2 for cross-class skills-> <-Abbrieviated key ability-> <-armor check penalty based on starting armor. If inapplicable put "—"->

<-copy and paste the rows as necessary.->

Feat: <-1st-level feat selection->.

Bonus Feats: <-1st-level feat bonus feats due to class or sample race. remove this section if this sample doesn't get any bonus feats at 1st level. ->.

Gear: <-Starting armor and other equipment outside of weapons.->.

Gold: <-Starting gold using this package.->.





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