Difference between revisions of "Cala'diel (5e Campaign Setting)/Stats/lvl3BFighter"

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(Created page with "{{5e Monster |name=Level 3 Fighter Class NPC |size=Medium |type=Humanoid |subtype=Human |align=Neutral |ac=16 |acfluff=Chain mail |hp=26 |saves= STR, CON |hd=(2d10)+16 |speed=...")
 
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|subtype=Human
 
|subtype=Human
 
|align=Neutral
 
|align=Neutral
|ac=16
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|ac=18
|acfluff=Chain mail
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|acfluff=Chain mail + shield
 
|hp=26
 
|hp=26
 
|saves= STR, CON
 
|saves= STR, CON
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{{5e AbilName|Action Surge}} Take a extra action and bonus action once per short rest.  
 
{{5e AbilName|Action Surge}} Take a extra action and bonus action once per short rest.  
  
{{5e AbilName|Fighting Style (Two-Weapon Fighting)}} When two-weapon fighting, add ability modifier to the damage of the second attack.
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{{5e AbilName|Fighting Style (Protection)}} When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
  
 
{{5e AbilName|Martial Archetype. Champion: Improved Critical}} They score a critical on a roll of 19 or 20.
 
{{5e AbilName|Martial Archetype. Champion: Improved Critical}} They score a critical on a roll of 19 or 20.
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== Equipment ==
 
== Equipment ==
They carry two shortswords, wear chain mail, have commoner's clothes, and 1 gold.
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They carry a rapier, a shield, wear chain mail, have commoner's clothes, and 2 gold.

Revision as of 21:58, 18 May 2017

Level 3 Fighter Class NPC
Medium Humanoid (Humans), Neutral
Armor Class: 18 (chain mail + shield)
Hit Points: 26 ((2d10)+16)
Speed: 30 ft.
STR DEX CON INT WIS CHA
13 (+1) 12 (+1) 16 (+3) 10 (+0) 10 (+0) 11 (+0)
Saving Throws: STR, CON
Senses: passive Perception 12
Languages: Common
Challenge: ( xp)Proficiency Bonus (PB):
Second Wind. 1d10+3 heal as a bonus action once per short rest.

Action Surge. Take a extra action and bonus action once per short rest.

Fighting Style (Protection). When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

Martial Archetype. Champion: Improved Critical. They score a critical on a roll of 19 or 20.

Actions

Shortsword. +3, finesse. Hit: 5 (1d6 + 2) piercing damage.

(Two-Weapon Fighting)Shortsword. +3, finesse. Hit: 5 (1d6 + 2) piercing damage.


Equipment

They carry a rapier, a shield, wear chain mail, have commoner's clothes, and 2 gold.

AlignmentNeutral +
Canontrue +
Creature NameLevel 3 Fighter Class NPC +
Features{{{feature1}}} +
Hit Dice(2d10)+16 +
Hit Points26 +
NameLevel 3 Fighter Class NPC +
SizeMedium +
SortTextCala'diel/Stats 5e +
SubtypeHuman +
TypeHumanoid +