Difference between revisions of "SRD:Medusa"

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{{Creature Table
 
{{Creature Table
| creature=
+
|creature=
| style=
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|style=
| size=Medium | type=[[SRD:Monstrous Humanoid Type|Monstrous Humanoid]]
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|size=Medium |type=[[SRD:Monstrous Humanoid Type|Monstrous Humanoid]]
| hd=6d8+6  | hp=33  
+
|hd=6d8+6  |hp=33  
| init=+2
+
|init=+2
| speed=30 ft. (6 squares)
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|speed=30 ft. (6 squares)
| ac=15 (+2 [[SRD:Dexterity|Dex]], +3 natural) | touch=12  | flat=13  
+
|ac=15 (+2 [[SRD:Dexterity|Dex]], +3 natural) |touch=12  |flat=13  
| bab=+6 | grapple=+6
+
|bab=+6 |grapple=+6
| at=[[SRD:Shortbow|Shortbow]] +8 ranged (1d6/x3) or [[SRD:Dagger|dagger]] +8 melee (1d4/19–20) or snakes +8 melee (1d4 plus [[SRD:Poison|poison]])
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|at=[[SRD:Shortbow|Shortbow]] +8 ranged (1d6/x3) or [[SRD:Dagger|dagger]] +8 melee (1d4/19–20) or snakes +8 melee (1d4 plus [[SRD:Poison|poison]])
| full_at=[[SRD:Shortbow|Shortbow]] +8/+3 ranged (1d6/x3); or [[SRD:Dagger|dagger]] +8/+3 melee (1d4/19–20) and snakes +3 melee (1d4 plus [[SRD:Poison|poison]])
+
|full_at=[[SRD:Shortbow|Shortbow]] +8/+3 ranged (1d6/x3); or [[SRD:Dagger|dagger]] +8/+3 melee (1d4/19–20) and snakes +3 melee (1d4 plus [[SRD:Poison|poison]])
| space=5 ft. | reach=5 ft.
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|space=5 ft. |reach=5 ft.
| sa=Petrifying [[SRD:Gaze|gaze]], [[SRD:Poison|poison]]
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|sa=Petrifying [[SRD:Gaze|gaze]], [[SRD:Poison|poison]]
| sq=[[SRD:Darkvision|Darkvision]] 60 ft.
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|sq=[[SRD:Darkvision|Darkvision]] 60 ft.
| fort=+3 | ref=+7 | will=+6
+
|fort=+3 |ref=+7 |will=+6
| | str=10| dex=15| con=12| int=12| wis=13 | cha=15
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||str=10|dex=15|con=12|int=12|wis=13 |cha=15
| skills=[[SRD:Bluff Skill|Bluff]] +9, [[SRD:Diplomacy Skill|Diplomacy]] +4, [[SRD:Disguise Skill|Disguise]] +9 (+11 acting), [[SRD:Intimidate Skill|Intimidate]] +4, [[SRD:Move Silently Skill|Move Silently]] +8, [[SRD:Spot Skill|Spot]] +8
+
|skills=[[SRD:Bluff Skill|Bluff]] +9, [[SRD:Diplomacy Skill|Diplomacy]] +4, [[SRD:Disguise Skill|Disguise]] +9 (+11 acting), [[SRD:Intimidate Skill|Intimidate]] +4, [[SRD:Move Silently Skill|Move Silently]] +8, [[SRD:Spot Skill|Spot]] +8
| feats=[[SRD:Point Blank Shot|Point Blank Shot]], [[SRD:Precise Shot|Precise Shot]], [[SRD:Weapon Finesse|Weapon Finesse]]
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|feats=[[SRD:Point Blank Shot|Point Blank Shot]], [[SRD:Precise Shot|Precise Shot]], [[SRD:Weapon Finesse|Weapon Finesse]]
| env=Temperate marshes
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|env=Temperate marshes
| org=Solitary or covey (2–4)
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|org=Solitary or covey (2–4)
| cr=7
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|cr=7
| treas=Double standard
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|treas=Double standard
| align=Usually [[SRD:Lawful Evil|lawful evil]]
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|align=Usually [[SRD:Lawful Evil|lawful evil]]
| adv=By [[SRD:Classes|character class]]
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|adv=By [[SRD:Classes|character class]]
| la=—
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|la=—
 
}}
 
}}
 
A medusa is indistinguishable from a normal human at distances greater than 30 feet (or closer, if its face is concealed). The creature often wears garments that enhance its body while hiding its face behind a hood or [[SRD:Veil|veil]].
 
A medusa is indistinguishable from a normal human at distances greater than 30 feet (or closer, if its face is concealed). The creature often wears garments that enhance its body while hiding its face behind a hood or [[SRD:Veil|veil]].

Revision as of 21:57, 5 December 2009

This material is published under the OGL

MEDUSA

Template:Creature Table A medusa is indistinguishable from a normal human at distances greater than 30 feet (or closer, if its face is concealed). The creature often wears garments that enhance its body while hiding its face behind a hood or veil.

A typical medusa is 5 to 6 feet tall and about the same weight as a human.

Medusas speak Common.

COMBAT

A medusa tries to disguise its true nature until the intended victim is within range of its petrifying gaze, using subterfuge and bluffing games to convince the target that there is no danger. It uses normal weapons to attack those who avert their eyes or survive its gaze, while its poisonous snakes strike at adjacent opponents.

Petrifying Gaze (Su): Turn to stone permanently, 30 feet, Fortitude DC 15 negates. The save DC is Charisma-based.

Poison (Ex): Injury, Fortitude DC 14, initial damage 1d6 Str, secondary damage 2d6 Str. The save DC is Constitution-based.

SEE WIKIPEDIA ENTRY: Gorgon



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Facts about "Medusa"
TitleMedusa +