Difference between revisions of "Talk:Illuminamancer (3.5e Class)"

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(Curious about the thought process behind this class's balance)
 
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This class isn't balanced against anything at all, is it? During the early levels, it has interesting advantages over the Cleric or Wizard that make it worth having slightly fewer spell per day. However, once they hit level 9, their highest level of spell no longer keeps up with the Cleric or Wizard, and they don't really get much in the way of handy class abilities to compensate. --[[User:Foxwarrior|Foxwarrior]] 21:34, April 8, 2010 (UTC)
 
This class isn't balanced against anything at all, is it? During the early levels, it has interesting advantages over the Cleric or Wizard that make it worth having slightly fewer spell per day. However, once they hit level 9, their highest level of spell no longer keeps up with the Cleric or Wizard, and they don't really get much in the way of handy class abilities to compensate. --[[User:Foxwarrior|Foxwarrior]] 21:34, April 8, 2010 (UTC)
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Things to think about: does an illuminamancer get to choose each time he uses a class ability/spell if it's positive or negative energy damage? Positive energy heals living beings, which means you can infiniheal from level 1, and at a very high rate. Negative energy heals the undead, which is still good if you pick up exclusively necromantic wizard spells, and allows you to infiniheal your zombies. Dread necromancers can do that too, but not nearly as well. I think that's actually a very, very, very powerful class feature. - [[User:Viatos|Viatos]] 21:36, April 8, 2010 (UTC)

Revision as of 21:36, 8 April 2010

Balance

This class isn't balanced against anything at all, is it? During the early levels, it has interesting advantages over the Cleric or Wizard that make it worth having slightly fewer spell per day. However, once they hit level 9, their highest level of spell no longer keeps up with the Cleric or Wizard, and they don't really get much in the way of handy class abilities to compensate. --Foxwarrior 21:34, April 8, 2010 (UTC)

Things to think about: does an illuminamancer get to choose each time he uses a class ability/spell if it's positive or negative energy damage? Positive energy heals living beings, which means you can infiniheal from level 1, and at a very high rate. Negative energy heals the undead, which is still good if you pick up exclusively necromantic wizard spells, and allows you to infiniheal your zombies. Dread necromancers can do that too, but not nearly as well. I think that's actually a very, very, very powerful class feature. - Viatos 21:36, April 8, 2010 (UTC)