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Magi Chronicles RPG (4e Sourcebook)/Weapons

< Magi Chronicles RPG (4e Sourcebook)
Revision as of 22:50, 1 April 2011 by Xeadin (talk | contribs) (Double)

Within a world of technology, one would expect to see an overarching number of ranged weapons-- more specifically firearms-- prevalent. In this world, however, the melee weapon is just as effective as the ranged weapon, and some classes benefit more from melee weapons as do other classes with ranged weapons. It's also nice to have a back-up weapon just in case your primary is sent out of reach.

Weapons

Below are lists of weapons most commonly found in the civilization-- sorted by weapon type and weapon groups. Simple weapons are easy to use, while the superior weapons require more training to handle. Certain classes have certain proficiencies with weapons-- the most common is simple weapon proficiencies.

Melee Weapons

These weapons are mainly used for close ranged combat, although some can be thrown fair distances and count as ranged weapons as well. Most melee weapons uses a character's Strength to deal damage.


Simple

One-handed

Weapon Proficiency Damage Range Price Weight Group Properties
Axe +2 1d6 --- 3 zn 2 lbs Axe Off-Hand
Club +2 1d6 --- 2 zn 2 lbs Mace ---
Dagger +3 1d4 5/10 1 zn 1 lb Light Blade Light Thrown/ Off-Hand
Gauntlet +2 1d4 --- 3 zn 1 lb Unarmed* Off-Hand
Javelin +2 1d6 10/20 4 zn 2 lbs Spear Heavy Thrown
Mace +2 1d8 --- 6 zn 4 lbs Mace Versatile
Sap +2 1d4 --- 1 zn 2 lbs Mace Off-Hand
Spear +2 1d6 --- 3 zn 3 lbs Spear Versatile
Spiked Gauntlet +2 1d6 --- 5 zn 2 lbs Unarmed* Off-Hand

Two-handed

Weapon Proficiency Damage Range Price Weight Group Properties
Greatclub +2 2d4 --- 6 zn 8 lbs Mace ---
Morningstar +2 1d10 --- 10 zn 9 lbs Mace Brutal 1
Quarterstaff +2 1d8 --- 5 zn 4 lbs Staff ---
Scythe +2 2d4 --- 7 zn 6 lbs Heavy Blade ---

Military

One-Handed

Weapon Proficiency Damage Range Price Weight Group Properties
Battleaxe +2 1d8 --- 12 zn 7 lbs Axe Versatile
Broadsword +3 1d10 --- 16 zn 5 lbs Heavy Blade Versatile
Craghammer +2 1d10 --- 18 zn 6 lbs Hammer Brutal 2, Versatile
Flail +2 1d8 --- 16 zn 6 lbs Flail Versatile
Handaxe +2 1d6 5/10 7 zn 4 lbs Axe Heavy Thrown, Off-Hand
Lightsabre +3 1d8 --- 15 zn 2 lbs Light Blade Brutal 1, High Crit
Longsword +3 1d8 --- 12 zn 5 lbs Heavy Blade Versatile
Scimitar +3 1d8 --- 14 zn 4 lbs Heavy Blade High Crit
Short sword +3 1d6 --- 9 zn 3 lbs Light Blade Off-Hand
Trident +2 1d8 3/6 8 zn 4 lbs Spear Heavy Thrown, Versatile
Throwing Hammer +2 1d6 5/10 7 zn 3 lbs Hammer Heavy Thrown, Off-Hand
Warhammer +2 1d10 --- 13 zn 8 lbs Hammer Brutal 1, Versatile

Two-Handed

Weapon Proficiency Damage Range Price Weight Group Properties
Falchion +3 2d4 --- 13 zn 7 lbs Heavy Blade High Crit
Glaive +2 2d4 --- 14 zn 6 lbs Heavy Blade, Polearm Reach
Greataxe +2 1d12 --- 17 zn 9 lbs Axe High Crit
Greatsword +3 1d12 --- 16 zn 8 lbs Heavy Blade Brutal 1
Halberd +2 1d10 --- 14 zn 7 lbs Axe, Polearm Reach
Heavy Flail +2 2d6 --- 18 zn 9 lbs Flail ---
Lance +2 2d4 4/8 13 zn 6 lbs Polearm, Spear Heavy Thrown*, Reach
Longspear +2 1d10 --- 15 zn 6 lbs Polearm, Spear Reach
Maul +2 2d6 --- 17 zn 10 lbs Hammer Brutal 1

Superior

One-Handed

Weapon Proficiency Damage Range Price Weight Group Properties
Bastard Sword +3 1d10 --- 25 zn 8 lbs Heavy Blade Versatile
Chakram +2 1d8 5/10 17 zn 3 lbs Light Blade Defensive, Heavy Thrown*
Katar +3 1d6 --- 6 zn 2 lbs Light Blade High Crit, Off-Hand
Kukri +2 1d6 --- 11 zn 3 lbs Light Blade Brutal 1, Off-Hand
Rapier +3 1d8 --- 19 zn 5 lbs Light Blade ---
Tratnyr +2 1d8 10/20 8 zn 4 lbs Spear Heavy Thrown, Versatile
Waraxe +2 1d12 --- 24 zn 10 lbs Axe Brutal 1, Versatile

Two-Handed

Weapon Proficiency Damage Range Price Weight Group Properties
Execution Axe +2 1d12 --- 27 zn 12 lbs Axe Brutal 2, High Crit
Full Blade +3 2d6 --- 25 zn 10 lbs Heavy Blade High Crit
Greatspear +2 1d10 --- 20 zn 8 lbs Polearm, Spear Reach
Mordenkrad +2 2d6 --- 23 zn 11 lbs Hammer Brutal 1
Spiked Chain +2 2d4 --- 23 zn 9 lbs Flail Reach
War Lance +2 2d6 --- 17 zn 8 lbs Polearm, Spear Heavy Thrown*, Reach

Double

Weapon Proficiency Damage Range Price Weight Group Properties
Double Axe +2 1d10/1d10 --- 31 zn 13 lbs Axe Defensive, Off-Hand
Double Flail +2 1d10/1d10 --- 28 zn 10 lbs Flail Defensive, Off-Hand
Double Lightsabre +3 1d8/1d8 --- 33 zn 3 lbs Light Blade High Crit, Off-Hand
Double Sword +3 1d8/1d8 --- 24 zn 8 lbs Heavy Blade Defensive, Off-Hand
Urgrosh +2 1d12/1d8 --- 26 zn 11 lbs Axe, Spear Defensive, Off-Hand

Ranged Weapons


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